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resource research Media and Technology
This essay seeks to explain what the “science of science communication” is by *doing* it. Surveying studies of cultural cognition and related dynamics, it demonstrates how the form of disciplined observation, measurement, and inference distinctive of scientific inquiry can be used to test rival hypotheses on the nature of persistent public conflict over societal risks; indeed, it argues that satisfactory insight into this phenomenon can be achieved only by these means, as opposed to the ad hoc story-telling dominant in popular and even some forms of scholarly discourse. Synthesizing the
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TEAM MEMBERS: Dan Kahan
resource research Media and Technology
There can be a mistaken impression that the new vision for K-12 science education is only relevant to classroom science instruction. But youth frequently engage in powerful science and engineering activities that take place after or outside-of-school. They learn STEM content, engage in STEM practices, and develop an understanding of how STEM is used in the world. To capitalize on those assets, educators and other stakeholders should learn about, leverage, and broker connections for youth across the STEM learning experiences available in and out of school.
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resource project Exhibitions
The Adirondack Museum at Blue Mountain Lake, New York will develop Mining in the Adirondacks, a multi-faceted project that will include a 29,000 square foot permanent exhibit, an interactive web site module, curriculum development, and public programming. The exhibition will feature approximately 300 objects from the Adirondack Museum collection, including a tuyere plate, miners’ safety gear, picks and drills, historic photographs, an ore cart, maps, iron pigs, garnet jewelry, household items and audio recordings. A mining tunnel, open pit and mine village landscape will be incorporated to provide an immersive experience for visitors. The Mining in the Adirondacks project seeks to interpret the history of mining in the Adirondack wilderness grounded in current scholarship, best museum practice, visitor studies research, and understanding of varied learning styles. Four humanities scholars will work with museum staff.
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TEAM MEMBERS: Laura Rice
resource evaluation Media and Technology
Overview of Sustainability Professional Development and Evaluation: As part of the National Science Foundation funded "Sustainability: Promoting Sustainable Decision Making in Informal Education" project, the Oregon Museum of Science and Industry (OMSI) and its partners developed a professional development website and workshop. The goal of this and other project deliverables was to promote sustainable decision making by building skills that allow participants to weigh their choices and choose more sustainable practices. ExhibitSEED (Exhibit Social Environmental and Economic Development) refers
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TEAM MEMBERS: Oregon Museum of Science and Industry Renee B. Curtis
resource research Media and Technology
This paper presents ten guiding principles for designing construction kits for kids: design for designers; low floors and wide walls; make powerful ideas salient - not forced; support many paths, many styles; make it as simple as possible - and maybe even simpler; choose black boxes carefully; a little bit of programming goes a long way; give people what they want - not what they ask for; invent things that you would want to use yourself; and iterate, iterate - then iterate again.
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TEAM MEMBERS: Mitchel Resnick Brian Silverman