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resource project Professional Development, Conferences, and Networks
This model science teacher retention and mentoring project will involve more than 300 elementary teachers in "Lesson Study" of inquiry science around school gardens. Drawing on the rich resources of the University of California Botanical Garden and the science educators at the Lawrence Hall of Science this project will develop Teacher Leaders and provide science content professional development to colleagues in four urban school districts. Using the rich and authentic contexts of gardens to engage students and teachers in scientific inquiry opens the opportunity to invite parents to become actively involved with their children in the learning process. As teachers improve their classroom practices of teaching science through inquiry with the help of school-based mentoring they are able to connect the teaching of science to mathematics and literacy and will be able to apply the lesson study approach in their teaching of other innovative projects. Teacher leaders and mentors will have on-going learning opportunities as well as engage participating teachers in lesson study and reflection aimed toward improving science content understanding and the quality of science learning in summer garden learning experiences and having context rich science inquiry experiences throughout the school year.
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TEAM MEMBERS: Katharine Barrett Jennifer White
resource project Media and Technology
This collaborative project aims to establish a national computational resource to move the research community much closer to the realization of the goal of the Tree of Life initiative, namely, to reconstruct the evolutionary history of all organisms. This goal is the computational Grand Challenge of evolutionary biology. Current methods are limited to problems several orders of magnitude smaller, and they fail to provide sufficient accuracy at the high end of their range. The planned resource will be designed as an incubator to promote the development of new ideas for this enormously challenging computational task; it will create a forum for experimentalists, computational biologists, and computer scientists to share data, compare methods, and analyze results, thereby speeding up tool development while also sustaining current biological research projects. The resource will be composed of a large computational platform, a collection of interoperable high-performance software for phylogenetic analysis, and a large database of datasets, both real and simulated, and their analyses; it will be accessible through any Web browser by developers, researchers, and educators. The software, freely available in source form, will be usable on scales varying from laptops to high-performance, Grid-enabled, compute engines such as this project's platform, and will be packaged to be compatible with current popular tools. In order to build this resource, this collaborative project will support research programs in phyloinformatics (databases to store multilevel data with detailed annotations and to support complex, tree-oriented queries), in optimization algorithms, Bayesian inference, and symbolic manipulation for phylogeny reconstruction, and in simulation of branching evolution at the genomic level, all within the context of a virtual collaborative center. Biology, and phylogeny in particular, have been almost completely redefined by modern information technology, both in terms of data acquisition and in terms of analysis. Phylogeneticists have formulated specific models and questions that can now be addressed using recent advances in database technology and optimization algorithms. The time is thus exactly right for a close collaboration of biologists and computer scientists to address the IT issues in phylogenetics, many of which call for novel approaches, due to a combination of combinatorial difficulty and overall scale. The project research team includes computer scientists working in databases, algorithm design, algorithm engineering, and high-performance computing, evolutionary biologists and systematists, bioinformaticians, and biostatisticians, with a history of successful collaboration and a record of fundamental contributions, to provide the required breadth and depth. This project will bring together researchers from many areas and foster new types of collaborations and new styles of research in computational biology; moreover, the interaction of algorithms, databases, modeling, and biology will give new impetus and new directions in each area. It will help create the computational infrastructure that the research community will use over the next decades, as more whole genomes are sequenced and enough data are collected to attempt the inference of the Tree of Life. The project will help evolutionary biologists understand the mechanisms of evolution, the relationships among evolution, structure, and function of biomolecules, and a host of other research problems in biology, eventually leading to major progress in ecology, pharmaceutics, forensics, and security. The project will publicize evolution, genomics, and bioinformatics through informal education programs at museum partners of the collaborating institutions. It also will motivate high-school students and college undergraduates to pursue careers in bioinformatics. The project provides an extraordinary opportunity to train students, both undergraduate and graduate, as well as postdoctoral researchers, in one of the most exciting interdisciplinary areas in science. The collaborating institutions serve a large number of underrepresented groups and are committed to increasing their participation in research.
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TEAM MEMBERS: Tandy Warnow David Hillis Lauren Meyers Daniel Miranker Warren Hunt, Jr.
resource evaluation Media and Technology
The goal of this evaluation was to assess issues of user friendliness, appeal and comprehension related to the Cyberchase website’s homepage, web adventures, weekly polls and games. Cyberchase is the Emmy Award-winning mathematics series and website on PBS KIDS GO! using broadcast, web, new media and educational outreach to impact millions nationwide. Designed for children ages 8 to 11 and packed with mystery, humor, and action, Cyberchase’s mission is to improve kids' problem-solving and math skills, and inspire them with confidence and enthusiasm toward math. The TV series airs daily on PBS
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TEAM MEMBERS: Barbara Flagg Sandra Sheppard Carey Bolster Michael Templeton Thirteen/WNET
resource evaluation Media and Technology
This formative evaluation gathered feedback from after-school group leaders and their 3rd-5th grade youth in response to two activities included in the Cyberchase Workshops-In-A-Box. The user-based feedback will assist with the design of new after-school materials. The general goals for the research were:To explore reactions to the workshop guide generally To assess appeal of the two activities To pinpoint difficulties in the implementation of the two activities To estimate comprehension of the activity content.To evaluate leader interest in further activities.Cyberchase is the Emmy Award
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TEAM MEMBERS: Barbara Flagg Thirteen/WNET
resource evaluation Media and Technology
This formative evaluation gathered feedback from teachers and their fourth grade children in response to two activities included in the Cyberchase Teachers' Guide. The user-based feedback will assist with the design of new school-based materials. The general goals for the research were to explore reactions to the guide; assess appeal and difficulties in implementation of two activities; estimate comprehension of activity content; and evaluate teacher interest in further activities. Cyberchase is the Emmy Award-winning mathematics series and website on PBS KIDS GO! using broadcast, web, new
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TEAM MEMBERS: Barbara Flagg Thirteen/WNET
resource project Public Programs
The Developmental Studies Center is supporting the active involvement of parents in their children's mathematical development, helping parents understand more about how their children learn mathematically and socially, and increasing the likelihood that children will discuss mathematics with an adult who is significant in their lives. The first phase of this project develops, pilot tests, and evaluates a Homeside Math resource book for each grade level, K-2, with activities teachers can send home to foster positive interaction about mathematics between parents and their children. These activities are related to exemplary school curricula, particularly those developed with NSF support. The next phase develops a limited number of additional activities to add to the Homeside Math collection to be published as Community Math. Community Math is a resource book for youth workers with activities that foster mathematical discussions between children ages 5-8 and a significant adult and can be used in a variety of community organization settings and sent home for family use. Workshops are developed for parents, teachers, and youth workers to strengthen their knowledge of child-centered instructional strategies, meaningful activities, and how children develop mathematically and socially. And facilitator workshops are developed for parents, teachers, and youth workers to enable them to lead workshops for parents.
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TEAM MEMBERS: Richard Cossen Laurel Robertson
resource project Public Programs
The New Mexico Museum of Natural History and Science proposed to develop an outreach science and mathematics program with a parent involvement and teacher enhancement professional development component. The goals of the project are as follows: (1) to involve parents in their children's education; (2) to promote a positive attitude on behalf of parents and students toward science and mathematics; (3) to increase teachers' level of comfort in teaching science; and (4) to enhance teacher's confidence in the hands-on approach as an effective method for teaching science. The objectives for the parent component of this project are: acquaint parents with the national and state science education goals and standards; introduce parents to activities that can be done at home with children; and provide families with materials and activity sheets that can be used at home. The objectives for the teacher component of this project are: (1) to provide teachers with opportunities for increased communication with parents about science literacy for children; (2) provide professional development for teachers on the use of hands-on science activities in the classroom; and (3) to providing bilingual activity guides and kits containing materials to encourage science learning. The methods for implementing this project will be varied according to the needs of the target audiences. Parents and children will be engaged through parent workshops and multi-aged children's activities conducted at the museum by experienced science educators. The professional development for teachers' component of this project will include an extensive summer workshop, on-going training/ planning sessions during the school calendar year and session on the uses of the bilingual teaching manuals. The cost sharing for this NSF award is 46.7% of the total project cost.
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TEAM MEMBERS: Madeleine Zeigler Jayne Aubele
resource project Public Programs
The Exploratorium will develop "The Math Explorer Activity Book," a project designed to build interest in math among youth ages 11 to 14, particularly girls and minority youth; and to engage youth group leaders, parents, and caregivers in math outside the classroom. The project includes a national campaign to raise public awareness among youth and adults of the critical difference that achievement in middle school-level mathematics makes in the life opportunities of students as well as to publicize a new book of math activities, the heart of the project. The new book, tentatively titled "The Math Explorer," will describe how to do activities at home or in nonschool settings with common, inexpensive materials. The experiences and activities in the book will give middle school-aged youth opportunities to see the relevance of mathematics to their lives and to experiment with math outside the social pressure of school. After testing and evaluation, the Exploratorium will publish the book in collaboration with a commercial publisher for wide dissemination.
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TEAM MEMBERS: Pat Murphy
resource project Public Programs
Learning to Work with the Public in the Context of Local Systemic Change is a five-year Teacher Enhancement initiative to build a knowledge base and develop the necessary tools and resources for teachers and administrators to engage with their parents and public in pursuit of quality mathematics, and to prepare teacher leaders and administrators to successfully lead these efforts in their schools. The project has three major components: (1) focused and sustained work with teachers, administrators, school boards, parents and the public in strategically located current and potential NSF-supported Local Systemic Change communities; (2) the development and implementation of mathematics sessions and materials designed for parents/public and informed by the project's research/findings, and the preparation of teacher leaders and administrators to conduct these sessions within their own communities; and (3) dissemination conferences and other outreach activities. More specifically, the project will (a) engage in studies that identify the elements critical for successful intervention with parents and the public, (b) develop materials that can be used by lead teachers and other educational leaders to work with peer teachers and the broader public in their home communities, and (c) provide the professional development necessary to support implementation. The plan of work for the project is designed around the following questions: (1) What does it take to secure a public that is knowledgeable of issues in mathematics education and knowledgeable of what it means to teach important and relevant mathematics for understanding? (2) Will a knowledgeable public support and/or actively advocate for mathematics reform? If so, what is the nature of their advocacy? (3) What impact will a knowledgeable and/or proactive public have on the efforts of current and potential Local Systemic Change (LSC) projects to improve the quality of mathematics instruction in schools? (4) Are there critical times during mathematics restructuring efforts when parent engagement is essential? If so, what are those times and what is the nature of support needed? (5) What are the critical issues and caveats that need to be considered in designing and delivering successful mathematics education sessions for parents and the public? (6) What kinds of public engagement can best be accomplished by teacher leaders working within their own communities? What kinds of support do local leaders need in order to work successfully with parents and the public? (7) What kinds of public engagement can best be accomplished by national mathematics education leaders who come into a community on a limited basis? The work to be performed in the project is a carefully designed effort to develop a more practice-based understanding of the critical elements needed for productive public involvement in support of quality mathematics. Sites participating in the plan of work are Portland (OR), St. Vrain (CO), and San Francisco (CA). Resources and tools (e.g., deliverables) planned include professional development materials that can be used by teacher leaders and administrators as they work with peer teachers, as well as with parents and the public; rough-cut video tapes that are potentially useful in these professional development sessions; and a website. Cost sharing is derived from participating school districts and the Exxon and Intel Foundations.
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TEAM MEMBERS: Ruth Parker Janeane Golliher Dominic Peressini Lisa Adajian
resource project Public Programs
The Museum of Science in Boston will develop exhibits and programs for visitors to use models as tools for understanding the world around them. It is the 4th stage of a six-part, long-range vision and plan that focuses on comprehending science as a way of thinking and doing. "Making Models" will serve over one million visitors per year, mostly families and school groups. The models to be featured include physical, biological, conceptual, mathematical, and computer simulation models. Four (4) specific science inquiry skills will be stressed, which are associated with making and using models: recognition of similarities, assessment of limitations, communication of ideas, and the creation of one's own models for developing personal understanding and appreciation of the world in which we live. In tandem with this new exhibit, some current exhibits and programs will be modified to meet these modeling goals. Demonstrating the application of these new exhibit techniques for other museums and science centers, and evaluating how visitors learn in this setting will also be performed, with the results disseminated on a national level. The Museum will collaborate with two (2) other nationally known sites in this development and evaluation of exhibit components, creation of new teacher development programs, and the development of models-related web resources.
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TEAM MEMBERS: Douglas Smith Larry Bell Paul Fontiane
resource project Public Programs
The North Carolina Museum of Life & Science requests $627,003 (54.6% of a total $1,148,397 project budget) to develop "Mathematics=Easy as Pi." This will be a three-year statewide project from the North Carolina Museum of Life and Science on behalf of the 15 member museums of The North Carolina Grassroots Science Museum Collaborative to develop and implement programs and exhibits that will assist families, children and teachers to understand and appreciate mathematics. The components are a public celebration of mathematics name Pi day that will be held in 15 museums on March 14th of each year, teacher professional development workshops, 12 hands-on tabletop exhibits for 13 museums, and a Sharing math guide for use by families and children. This initiative will serve more than 2.7 million young people and adults in North Carolina over the initial three-year project. The materials will have continued usage beyond the project timeframe.
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TEAM MEMBERS: Dean Briere Thomas Krakauer
resource project Media and Technology
The Education Development Center, Incorporated, requests $2,081,018 to create informal learning opportunities in science, mathematics, engineering and technology utilizing the study of the ancient African civilization of Nubia as context. Educational activities and resources will be developed based on the extensive ongoing archeological research on historical Nubia. The two main components of the project are a traveling exhibit with related educational materials and a website that will provide the target audience an opportunity to access extensive on-line resources and activities. The project will provide community outreach and professional development for educators in museums, community groups, schools and libraries. The project is designed for thirty-six months' duration. In year one, a network of collaborators in the Boston area will focus on research and development; in year two, project materials will be piloted and evaluated in six cities, and on-line professional development programs will be conducted; and in year three, project materials will be disseminated directly to 60 sites and more broadly via the internet.
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TEAM MEMBERS: Kristen bjork Ronald Bailey