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resource project Public Programs
The University of Guam (UOG) NSF INCLUDES Launch Pilot project, GROWING STEM, addresses the grand challenge of increasing Native Pacific Islander representation in the nation's STEM enterprise, particularly in environmental sciences. The project addresses culturally-relevant and place-based research as the framework to attract, engage, and retain Native Pacific Islander students in STEM disciplines. The full science, technology, engineering and mathematics (STEM) pathway will be addressed from K-12 to graduate studies with partnerships that include the Guam Department of Education, Humatak Community Foundation, Pacific Post-Secondary Education Council, the Guam Science and Discovery Society, the Society for the Advancement of Chicanos/Hispanics and Native Americans in Science (SACNAS) and the University of Alaska-Fairbaanks. As the project progresses, the project anticipates further partnerships with the current NSF INCLUDES Launch Pilot project at the University of the Virgin Islands.

Pilot activities include summer internships for high school students, undergraduate and graduate research opportunities through UOG's Plant Nursery and the Humatak Community Foundation Heritage House. STEM professional development activities will be offered through conference participation and student research presentations in venues such as the Guam Science and Discovery Society's Guam Island-wide Science Fair and SACNAS. Faculty will be recruited to develop a mentoring protocol for the project participants. Community outreach and extension services will expand public understanding in environmental sciences from the GROW STEM project. Project metrics will include monitoring the diversity of partners, increases in community engagement, Native Pacific Islander participation in STEM activities, the number of students who desire to attain terminal STEM degrees and the number of community members reached by pilot STEM extension and outreach activities. Dissemination of the GROWING STEM pilot project results will occur through the NSF INCLUDES National Network, partner annual conferences, and local, regional and national STEM conferences.
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TEAM MEMBERS: John Peterson Cheryl Sangueza Else Demeulenaere Austin Shelton
resource evaluation Public Programs
“The Roads Taken” virtual conference was part of a three-phase research project designed to explore the very long-term impact of STEM youth programs (such as the iconic YouthALIVE program). In this first phase, a virtual conference was held to engage youth program practitioners in the development and testing of a Program Profile prototype, a structured document that helps institutions to characterize their own youth programs in useful ways. Following the webinars and the completion of the Program Profile by each organization, participants were asked to complete a brief survey (included as
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TEAM MEMBERS: Sue Allen
resource project Professional Development, Conferences, and Networks
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative resources for use in a variety of settings. This conference proposal represents the first phase of a larger three-phase participatory research project that will use communities of interest as a vehicle for solving problems of common concern about designing youth-based STEM programs. It will set the stage for research over the next 10-25 years about the long-term impact of a variety of youth programs on STEM learning and career aspirations. Through a virtual format, the Association of Science-Technology Centers will bring together two representatives from ten long-standing youth programs, experts in the field of out-of-school time youth programming, and researchers to collaboratively develop a program profile template for measuring the impact of youth programming. The program profile template will help identify specific characteristics that will capture the influence of youth programs on their participation in out-of-school STEM activities.

The program profile template will be the main outcome from the conference. It will serve as the foundation for designing long-term impact studies that support the needs of program staff interested in improving youth programming in informal environments. It will also allow program staff and researchers to document and share intellectual capital, compare goals and features across programs, and support network efforts among informal agencies worldwide. The program profile template will be shared online through informalscience.org, the Association of Science-Technology Centers' communities of practice networks, and through other out-of-school-time national organizations.
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resource evaluation Media and Technology
This evaluation reports on the Mission: Solar System project, a 2-year project funded by NASA. The goal of the Mission: Solar System was to create a collection of resources that integrates digital media with hands-on science and engineering activities to support kids’ exploration in formal and informal education settings. Our goal in creating the resources were: For youth: (1) Provide opportunities to use science, technology, engineering, and math to solve challenges related to exploring our solar system, (2) Build and hone critical thinking, problem-solving, and design process skills, (3)
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TEAM MEMBERS: WGBH Educational Foundation Sonja Latimore Christine Paulsen
resource research Professional Development, Conferences, and Networks
This presentation was part of the "Twist and Shout: Using physical movement in STEM education" session at the 2014 ASTC Conference in Raleigh, NC. The session shared, showcased, and compiled creative new ways to incorporate physicality into the learning process.
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TEAM MEMBERS: Jen Lokey
resource research Media and Technology
This paper describes the integration of handheld computer technology into an existing web-based educational platform, the Web-based Inquiry Science Environment (WISE) and the synergy it produces. This solution facilitated a research program that explores how handheld computers (PDAs, palmtops, etc.) can expand the scope and functionality of inquiry activities in K-12 science and mathematics curriculum. The paper presents the WISE software and curriculum and explains how combining it with handheld technology creates unique educational opportunities. It then goes on to describe the system that
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TEAM MEMBERS: Turadg Aleahmad Jim Slotta
resource evaluation Media and Technology
Goodman Research Group, Inc. conducted a comprehensive multi-method external evaluation of the first season of the Design Squad TV series and outreach initiative. The broad evaluation goals were to: assess the extent to which children's knowledge, interest, and awareness of engineering increased as a result of watching the Design Squad series, document the implementation of community events resulting form the November 2006 Engineering Summit, and assess the effectiveness of the Afterschool Educators Guide with leaders and students.
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TEAM MEMBERS: Peggy Vaughan Emilee Pressman Irene Goodman WGBH
resource project Public Programs
The New York Hall of Science (NYSCI), in collaboration with O\'Reilly Media will host a two-day workshop to explore the potential for the kinds of making, designing, and engineering practices celebrated at Maker Faire to enrich science and math learning. The purpose of this workshop is to identify and aggregate successful programming strategies that increase student engagement and proficiency in STEM, with a focus on students underrepresented in STEM careers. The meeting will be organized around three main ideas: catalyzing a national Maker movement; dissemination and scaling of design principles; and assessment of impacts on STEM learning and attitudes. The convening highlights the capacity of making activities to impact student motivation, attitudes, and conceptual understanding in STEM in both informal and formal learning environments. The workshop will be held in conjunction with the World Maker Faire at NYSCI on September 18-19, 2011. The World Maker Faire is a two-day, family-friendly event that celebrates the Do-it-Yourself or DIY movement and brings together a broad community of professionals and laypersons with a common interest in technology-based creativity, tinkering, and the reuse of materials and technology. The proposed workshop extends the work of the previous Maker Faire workshop (DRL 10-46459) by identifying initiatives that bridge the Maker and STEM communities while building students' foundational STEM knowledge and engaging audiences underrepresented in STEM careers. This workshop will accommodate approximately 50 local and national scientists, engineers, learning science researchers, educators, policymakers, and philanthropists. Select participants will present detailed case studies of maker programs, design principles, assessments, and measured outcomes in STEM attitudes and learning. Key elements of successful programs and assessment strategies will be identified across the case studies in brainstorming sessions and roundtable discussions. Following the workshop, a subset of the case studies will be compiled into an edited volume, indexed by the dimensions of student learning in the National Research Council publication, "A Framework for K-12 STEM Education: Practices, Crosscutting Concepts and Core Ideas." This project uses the momentum of the popular Maker Faire movement, based in design, engineering and technology concepts, to connect to STEM education while capitalizing on the strengths of informal learning environments. The workshop provides researchers, practitioners, and policymakers with an aggregated collection of program design principles and reliable metrics for documenting changes in preK-20 STEM attitudes and learning. The edited volume has the potential to advance the understanding of how to bridge formal and informal learning environments, while also fostering research on the affective dimensions of making in diverse audiences.
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TEAM MEMBERS: David Kanter
resource project Public Programs
This collaboration between the Franklin Institute and the Free Library of Philadelphia Foundation identifies the role of crucial intermediaries in the science learning of children and points to the opportunities offered through a museum and library partnership to provide engaging science resources in under-resourced communities where many adults lack science expertise and confidence. Through an emphasis on literacy and science, LEAP into Science builds the capacity of after school leaders, teens and parents to be competent science learners and facilitators and to connect science centers, parents and libraries in support of the science learning and achievement of children. Project features include a workshop model for families with K-4 children, enrichment sessions for after school students, family events at the museum, professional development for library and after school youth staff, and a national expansion conference. The conference introduces the project to potential national implementation sites. Case studies of sites from this conference inform a research study investigating the obstacles, modifications and necessary support to initiate and sustain the program model. The formative and summative evaluation measure the impact of this program on children, parents, librarians, and teen workers at the libraries. Fifty-three Philadelphia libraries in addition to libraries in three cities selected from the implementation conference have a direct program impact on 10,000 people nationally, including 300 after school facilitators and children's librarians.
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TEAM MEMBERS: Dale McCreedy Christine Caputo
resource project Public Programs
Family Science: Expanding Community Support for Inquiry-based Science is the University of Washington's innovative five-year plan for reaching youth and families in the Seattle school district. This program represents an enhancement of the NSF-funded Family Science program targeting grades K-5 and expansion of this successful program to include middle and high school students. The proposed activities, Science Explorations, Inquiry Science Conferences and Community Celebrations, are designed to help parents understand inquiry-based science instruction while heightening students' confidence in their ability to understand science processes. The hands-on activities also support and complement Seattle's Local Systemic Change project by enlisting teachers, parents and community members to champion science education outside of the formal school setting. The implementation strategy includes workshops to train Family Science Lead Teachers and Parent/Community Leaders to coordinate Family Science programs. Subsequent partnerships between teachers and community organizations are designed to establish regional clusters of community networks to support programmatic activities during and beyond the funding period. It is estimated that Family Science will result in the presentation of nearly 300 school and community-based events impacting 10,000 individuals.
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TEAM MEMBERS: Leroy Hood Ethan Allen Dana Riley Patrick Ehrman
resource project Professional Development, Conferences, and Networks
The proposers will organize and conduct the first of what is hoped will become an Annual Symposium on Children's Science Books that will focus national attention on this important and overlooked channel for science literacy. This first two day symposium will involve 75 editors, authors, librarians and educators in an intensive exploration of science books intended as independent or collateral reading materials for children at home, classroom or library. A national advisory committee will help shape the symposium's content. Professional and popular articles and a book will disseminate the results of the meeting. This project will explore an often-overlooked area of popular science education, and will involve science researchers committed to participating in improving popular education and communication in science. NSF support will be supplemented by university funds and income from the symposium.
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TEAM MEMBERS: Alfred Bortz Indira Nair