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resource research Media and Technology
From exhibitions to theatrical performances, from fireworks to video games, countless events and ventures have been held all over the world in 2005 to mark the occasion of the World Year of Physics (WYP2005). The year that is drawing to a close has brought physics out into the streets and University campuses, but in a few cases physics has even invaded theater stages and art museums, it has involved musicians and even architects. The worldwide objective was to highlight a science that has more and more need to communicate its close connections with society, its involvement in themes that are
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TEAM MEMBERS: Marzia Mazzonetto Maria Chiara Montani
resource research Media and Technology
If we wish to attempt an initial analysis of the inquiry on the communication of science in Brazil, India and China that JCOM proposed in its three most recent issues, we should paraphrase Chinese science and science-fiction writer, Yan Wu: even though these three countries are emerging in the fields of economy and science, and are now part of a wide group of communicators, promoting numerous methods to divulge information, they don't yet have a sound theory on the communication of science to the public. This is not an insignificant problem because according to David Dickson, the director of
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TEAM MEMBERS: Pietro Greco
resource research Public Programs
In the summer of 2003, a survey was carried out at the At-Bristol Science Centre (UK) to determine the effectiveness of the hands-on activities of "Explore". The section evaluated included 43 interactive experiences divided into two themes. The first, "Get Connected", consisted of examples of the latest digital technologies, such as a television studio, virtual volleyball, and radars. The second, "Curiosity Zone", was dedicated to natural phenomena and subdivided into three additional groups: "Natural Forces" which presented various forces of nature, "Focus on Light", which dealt with the
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TEAM MEMBERS: Francesca Conti
resource research Media and Technology
Through the years, Majorana's life - and his mysterious disappearance in particular - inspired manifold representations. The wide range of links to science, philosophy and literature have allowed deep reflections crossing the borders of genre: from theatre to fiction, from essays to novels and cartoons. Reconstructing the character of Majorana by thinking back to all the interpretations he has been given allows us to place him in a wider and more organic context, which goes beyond the functional aspects of fiction. In this wider prospective, we can clearly see why the still unresolved Majorana
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TEAM MEMBERS: Frencesco Scarpa
resource research Media and Technology
Enrico Fermi's work gave birth to a real cultural revolution in the Italian scientific scenario. His scientific studies concerned almost every field in physics and had far-reaching effects of which virtually everybody, above all in Italy, is still taking advantage. Two important "by-products" of Fermi's ideas and initiatives will be here taken into consideration: the new way of carrying out research and communicating science invented by Fermi and his group and his publications for the general public, which often stood for high examples of scientific popularisation. Then the focus will shift on
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TEAM MEMBERS: Angelo Mastroianni
resource research Media and Technology
Despite new governmental initiatives aiming to engage the general public in policymaking related to nuclear energy, little is known about how expert stakeholders involved in the decision-making process perceive such activity. This study examines how a series of social, cognitive and communication factors influences expert stakeholders’ attitudes toward public participation in policy decisions related to nuclear energy. Specifically, using data from a survey of 557 experts identified through content analyses of public meeting records, we find that among those perceiving public opinion as being
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TEAM MEMBERS: Nan Li Leona Yi-Fan Su Xuan Liang Dominique Brossard Dietram Scheufele
resource project Media and Technology
Discover NASA is the Discovery Museum’s endeavor to engage students in grades K through 12 as well as members of the general public in innovative space science and STEM-focused learning through the implementation of two modules: upgrades to the Challenger Learning Center, and the creation of K through 12 amateur rocketry and spacecraft design programming. The programming will be piloted at the Discovery Museum and Planetarium, and at the Inter-district Discovery Magnet School and the Fairchild-Wheeler Multi-Magnet High School, with an additional strategic partnership with the University of Bridgeport, which will provide faculty mentors to high school seniors participating in the rocketry program. Through these two modules, the Discovery Museum and Planetarium aims to foster an early interest in STEM, increase public awareness about NASA, promote workforce development, and stimulate an interest in the future of human space exploration. Both modules emphasize design methodologies and integration of more advanced space science into the STEM curriculum currently offered by Discovery Museum to visitors and public schools. The Challenger Learning Center upgrades will enable the Museum to deliver simulated human exploration experiences related to exploration of the space environment in Low Earth Orbit and simulated human exploration of Moon, Mars, and beyond, which will increase public and student awareness about NASA and the future of human space exploration. The development of an amateur rocketry and spacecraft development incubator for education, the general public, and commercial space will stimulate the development of key STEM concepts.
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TEAM MEMBERS: Alan Winick
resource project Public Programs
A partnership between Carthage College and the Appalachian Mountain Club has delivered a successful public education and outreach program that merges natural environment topics and astronomy. Over the four years of activity, over 25,000 people have received programming. The effort has trained nature educators, permanent and seasonal AMC staff, and undergraduate physics and astronomy students to integrate diverse topical material and deliver high quality programming to the lay public. Unique to the program is the holistic nature of the material delivered - an 'atypical' astronomy program. Linking observable characteristics of the natural world with astronomical history and phenomena, and emphasizing the unique sequence of events that have led to human life on Earth, the program has changed attitudes and behaviors among the public participants. Successful interventions have included hands-on observing programs (day and night) that link nature content to the observed objects; table-talk presentations on nature/astronomy topics; dark skies preservation workshops; and hands-on activities developed for younger audiences, including schools, camps, and family groups. An extensive evaluation and assessment effort managed by a leading sociologist has demonstrated the effectiveness of the approach, and contributed to continuous improvement in the program content and methods.
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TEAM MEMBERS: Douglas Arion
resource evaluation Media and Technology
The Large Hadron Collider (LHC) is one of the world's largest experimental facilities, where thousands of scientists and engineers from over 100 countries collaborate to shed new light on the workings of our universe. As LHC research, such as the discovery of the Higgs boson, continues to hit the news in future years, it will be important for educators in informal science institutions to understand how to engage their visiting public's interests and curiosities and shape their understanding regarding this leading edge research. Funded by
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resource project Public Programs
The Liz Lerman Dance Exchange, in partnership with several universities and a science advisory committee of distinguished international researchers in physics and astronomy, is producing "The Matter of Origins," a two-part experimental program that engages the public in explorations of the nature of beginnings and the physics of the origin of matter. Act I takes place in a theater where audiences will experience a dance performance illuminated by video and a vivid soundscape. Act II takes place in an adjacent space where audiences, who will be seated with scientists, historians, philosophers, and religious leaders, can participate in facilitated dialogue about the nature of origins in an immersive environment that incorporates dance, projected images, and provocative questions. The program will be implemented around the country, initially at four universities, with possible expansion to additional venues. The goals of this EAGER project are (1) to develop an innovative model for using dance, digital media, and structured dialogue to attract and engage public audiences in science content and processes and (2) to explore how artistic practices may have broader applications with respect to science learning and research. The intention is to explore how science can be represented in the art and in the experience and not simply interpreted into abstract choreographic expression with a program note. The program elements and outcomes will be evaluated by researchers from Michigan State University who will study impacts on the public and on participating professionals - dancers, scientists, etc. Dissemination of results will be to professional communities in the sciences, arts and informal science education.
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TEAM MEMBERS: Liz Lerman
resource project Public Programs
Currently, many museums present histories of science and technology, but very few are integrating scientific activity--observation, measurement, experimentation-with the time- and place-specific narratives that characterize history-learning experiences. For the Prairie Science project, Conner Prairie is combining proven science center-style activities, developed by the Science Museum of Minnesota, with family-engagement strategies developed through extensive research and testing with audiences in historical settings. The goal of this integration is to create guest experiences that are rich in both STEM and historical content and encourage family learning. One key deliverable of this project is the Create.Connect gallery, which is currently installed at Conner Prairie. Create.Connect allows the project team to evaluate and research hands-on activities, facilitation strategies and historic settings to understand how these elements combine to encourage family conversations and learning around historical narratives and STEM content. For example, in one exhibit area families can experiment with creating their own efficient wind turbine designs while learning about the innovations of the Flint & Walling windmill manufacturing company from Indiana. The activity is facilitated by a historic interpreter portraying a windmill salesman from 1900. The interpreter not only guides the family though the process of scientific inquiry, but shares his historic perspective on wind power as well. Two other exhibit areas invite hands-on exploration of electrical circuits and forces in motion as they connect to stories from Indiana history. Evaluation and research findings from the Create.Connect exhibit will be used to develop a model that can guide other history institutions that want to incorporate STEM content and thinking into their exhibits and interpretation. By partnering with the Science Museum of Minnesota, we will combine the experience of science center professionals and history museum professionals to find the best practices for incorporating science activities into historic settings. To ensure that this dissemination model is informed from many perspectives, Conner Prairie has invited the participation of four history museums: The Museum of America and the Sea, Mystic, Connecticut; the California State Railroad Museum, Sacramento, California; the Wabash County Historical Society, Wabash, Indiana; and the Oliver H. Kelley Farm, Elk River, Minnesota. Each of the four participants will install history-STEM exhibit components which will be connected to location-specific historic narratives. Drawing on the staff experience and talents of participant museums, this project will develop realistic solutions to an array of anticipated barriers. These issues and the resulting approaches will become part of a stronger, more adaptable dissemination model that will support history museums in creating STEM-based guest experiences.
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TEAM MEMBERS: Cathy Ferree
resource project Media and Technology
Quest, produced by KQED, is a multimedia initiative designed to raise the profile of STEM issues throughout the Northern California region and activate citizens to discuss and investigate them. Led by KQED, Quest is created and maintained by an active consortium of 16 participating informal science education organizations. Based on the successful Quest model, KQED will build on its prior collaborative work to develop regional partnerships with other public broadcasting stations and community-based organizations around the country, making possible a new and innovative partnership in science media production and informal science education. This grant will support a) a growing collaborative of science centers, museums, research institutes, and community-based organizations for editorial development, education outreach, and content creation; b) the production of at least 10 hours of television, weekly radio science news reports, and a dynamic online website that supports and extends the broadcast material; and c) educational resources and professional development workshops. STEM content will encompass research drawn from the physical sciences, life sciences, and earth sciences. Most of the stories will also incorporate content about the technology and engineering used to support scientific endeavors. The KQED Educational Network (EdNet) will administer the community and educational outreach initiatives, including creating viewer/listener guides, developing and delivering workshops, and providing information built around Quest media. Project collaborators include the Bay Institute, California Academy of Sciences, Chabot Space and Science Center, East Bay Regional Park District, Exploratorium, Girl Scouts, Lawrence Berkeley National Laboratory, Lawrence Hall of Science, Museum of Paleontology, Oakland Zoo, and The Tech Museum of Innovation. In expanding the model to regional hubs, Quest will also involve the Coalition for Public Understanding of Science (COPUS), the Encyclopedia of Life, and an array of peer public broadcasting organizations. This project offers a useful and exciting model for public television and radio stations nationally in building community collaborations that advance informal science education. The detailed and informed ways in which the team works with its community partners via multiple platforms are innovative. This proposal builds on prior work in Northern California to explore additional regional partnerships with other public broadcasting stations and community-based organizations, making possible a unique partnership in science media production and informal science education. This project extends reach by developing up to ten regional "hubs" across the country. Evaluation will be conducted by Rockman et al.
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