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resource research Media and Technology
This "mini-poster," a two-page slideshow presenting an overview of the project, was presented at the 2023 AISL Awardee Meeting.
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TEAM MEMBERS: Katarina Lucas Roxanne Hughes Karen Peterson Abimbola Olukeye Qian Zhang
resource research Exhibitions
The open-access proceedings from this conference are available in both English and Spanish.
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TEAM MEMBERS: John Voiklis Jena Barchas-Lichtenstein Uduak Grace Thomas Bennett Attaway Lisa Chalik Jason Corwin Kevin Crowley Michelle Ciurria Colleen Cotter Martina Efeyini Ronnie Janoff-Bulman Jacklyn Grace Lacey Reyhaneh Maktoufi Bertram Malle Jo-Elle Mogerman Laura Niemi Laura Santhanam
resource project Media and Technology
This Innovations in Development project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to (a) advance new approaches to and evidence-based understanding of the design and development of STEM learning in informal environments; (b) provide multiple pathways for broadening access to and engagement in STEM learning experiences; (c) advance innovative research on and assessment of STEM learning in informal environments; and (d) engage the public of all ages in learning STEM in informal environments.

Increasing greater diversity, equity, and inclusion in science not only presents a social justice goal, but is also vital to the financial and social success of the nation. The stereotype of the older white male scientist has obscured the contributions of women and people of color. This project seeks to remedy these perceptions which are barriers to entry into STEM fields. The project will create a large-scale hub for STEM themed video content on YouTube and other social media platforms, featuring 100+ original STEM videos produced by PBS partners. This hub and accompanying research seeks to identify the characteristics of online STEM content that attract (or fail to attract) underrepresented groups, specifically Black and Hispanic communities as well as women of all races. The objectives of this project are to 1) provide a unified online science-themed hub, PBS Terra, on YouTube and other platforms for hosting, sharing, and distributing digital STEM series from diverse producers from across the PBS system; 2) conduct surveys and focus groups to examine and understand the needs and expectations of women, Black and Hispanic communities and their consumption of STEM video content online and 3) test hypotheses about the communicative strategies of STEM videos that feature Black and Hispanic female scientists. Project collaborators include PBS, researchers at the University of Utah and the University of Georgia, and consultants and advisors with expertise in broadening participation and inclusion in STEM.

Little is known about how or why adult Americans seek science content on YouTube, especially the motivations of adults from underrepresented minorities and females. The key research questions in this project are: 1) Why do Black and Hispanic audiences and women of all races seek science video content online? 2) How does showing Black and Hispanic female scientists in science video content on YouTube impact viewers’ identification with and sense of belonging in STEM? 3) How does the use of humor by Black and Hispanic scientists in YouTube science content affect viewers’ perceptions of the communicator and their engagement with STEM content? 4) How does the appearance and manner of dress of Black and Hispanic scientists in YouTube science content affect viewers’ perceptions in the aforementioned areas? A nationally representative baseline survey will be conducted. A probability sample of 2000 respondents will be obtained including oversampling of Black and Hispanic audiences. To complement findings from the survey, focus groups will be conducted in eight different regions of the country to learn why these targeted audiences do or do not seek science content on YouTube and what motivates them to share the content with their social media network. In addition, an experiment embedded in an online survey will test the hypothesis that greater on-screen representation of women and scientists of color will broaden existing perceptions about scientists. The experiment will consist of a 3 (scientist’s race: Black/Hispanic/White) × 2 (science issue: controversial/non-controversial) × 2 (style: casual/professional) between-subjects design. Survey participants will be randomly assigned to the experimental conditions. These factors (science issue and host appearance) can be altered by content producers to better reach and engage the targeted audiences. The project not only investigates theoretical questions at the intersection of STEM stereotypes and race, but findings related to these experimental conditions will offer practical insight into strategies that can be used by science communication practitioners.
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TEAM MEMBERS: Adam Dylewski Sara Yeo Michael Cacciatore
resource research Media and Technology
From a strategic communication perspective, for any communication to be effective, it must be audience-centered, with content and delivery channels that are relevant to its intended target. When trying to reach culturally specific communities or other groups that are not otherwise connected with science research, it is crucial to partner with community members to co-create content through media that is appealing and culturally competent. This commentary considers some examples including storytelling through ‘fotonovelas’ and radio stories, community drama and serious games.
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TEAM MEMBERS: Maria Elena Villar
resource project Media and Technology
The University of South Carolina will develop and research an educational program in the Southeastern United States designed to recognize and foreground the scientific contributions of the descendants of West Africans and West Indians. Though these contributions have been vital to many scientific enterprises, including land stewardship and aquaponics, they have remained largely underappreciated in educational programs. To address this issue, this project will develop an informal science education program for youth from Gullah/Geechee communities whose ancestors were formerly enslaved West African and West Indian peoples. Across centuries, Gullah/Geechee people have developed historical and contemporary scientific, engineering, and technological practices that enabled the mastery of fishing and the cultivation of numerous crops across barrier islands and coastal cities from North Carolina to Florida. Guided by Gullah/Geechee scholars and community members, pre-service and in-service teachers will co-design culturally sustaining summer programs, which provide Gullah/Geechee youth with opportunities to engage in culturally-embedded scientific and engineering practices as they learn about numerous STEM (science, technology, engineering, and mathematics) career pathways related to these practices. The University of South Carolina will host these summer programs in partnership with the historic Penn Center, an African American historical and cultural institution, and in partnership with the Belle W. Baruch Institute for Marine and Coastal Sciences, a research organization dedicated to improving the management of marine and coastal resources. Researchers will study how the in-service and pre-service teachers enact pedagogies that sustain Gullah/Geechee cultural practices. They will also study how the Gullah/Geechee youth share their understandings of culturally-embedded scientific content through creating iMovies and through giving community presentations hosted by the Penn Center, Baruch Institute, and other community partners. This project will advance knowledge on broadening participation in STEM (science, technology, engineering, and mathematics) career pathways in informal settings through culturally sustaining pedagogies. This project will also advance partnerships through illuminating how different institutions and stakeholders?such as community leaders, cultural centers, university educator programs, and scientific research organizations can work together to support culturally-embedded learning across informal settings.

The University of South Carolina will conduct a mixed-method study grounded in principles of design-based research and community-based participatory research. Pre-service and in-service teachers from underrepresented groups will participate in an immersive two-year professional development experience during which they co-design and teach culturally sustaining summer programs with Gullah/Geechee scholars and leaders. In these programs, fifth- and sixth-grade Gullah/Geechee youth will engage in project-based learning by applying historical and contemporary scientific practices grounded in Gullah/Geechee cultures. Guided by cultural mentors, youth will engage in STEM practices similar to those of STEM professionals in the community. Researchers will study how the educators understand and apply culturally sustaining pedagogies by using constant comparative analytic methods to analyze transcripts from observations and interviews, as well as the educators' work materials (e.g., lesson plans). They will also study how the youth convey their understandings of culturally-embedded scientific content and practices by using constant comparative and multimodal analysis to analyze transcripts from interviews and observations, as well as youth-generated artifacts such as the iMovie. Additionally, pre- and post-tests will enable the research team to determine changes to the youths' understandings of scientific content and perceptions regarding participation in STEM enterprises and careers. Deliverables, such as youth-generated products, will be shared with local media and with relevant cultural centers, while empirical results will be widely disseminated through local and national conferences. This project is funded by the Innovative Technology Experiences for Students and Teachers (ITEST) program, which supports projects that build understandings of practices, program elements, contexts, and processes contributing to increasing students' knowledge and interest in science, technology, engineering, and mathematics (STEM) and information and communication technology (ICT) careers. This project is also co-funded by the Advanced Informal STEM Learning (AISL) program. As part of its overall strategy to enhance learning in informal environments, the AISL program seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Fenice Boyd Regina Ciphrah
resource project Media and Technology
Research shows that algebra is a major barrier to student success, enthusiasm and participation in STEM for under-represented students, particularly African-American students in under-resourced high schools. Programs that develop ways to help students master algebra concepts and a belief that they can perform algebra may lead to more students entering engineering careers. This project will provide an online engineering program to support 9th and 10th grade Baltimore City Public Schools students, a predominantly low-income African-American cohort, to develop concrete goals of becoming engineers. The goals of the program are to help students with a growing interest in engineering to maintain that interest throughout high school. The project will also support students aspire to an engineering career. The project will develop in students an appreciation of requisite courses and skills, and increase self-efficacy in mathematics. The project will also develop a replicable model of informal education capable of reinforcing the mathematical foundations that students learn during the school day. Additionally, the project will broaden participation in engineering by being available to students during out-of-school time and by having relaxed entrance criteria compared to existing opportunities in supplemental engineering curricula. The project is a collaboration between the Baltimore City Public Schools, Johns Hopkins University Applied Physics Laboratory, Northrop Grumman Corporation, and Expanded School-Based Mental Health programs to support students both during and after participation. The project will benefit society by providing skills that will allow high school students to become members of tomorrow's highly trained STEM workforce.

The research will test whether an informal, scaffolded online algebra-for-engineering program increases students' mastery and self-efficacy in mathematics. The research will advance knowledge regarding informal education by applying Social Cognitive Career Theory as a framework for measuring program impact. The theoretical framework will aid in identifying mechanisms through which students with interest in engineering might persist in maintaining this interest through high school via algebra skill mastery and increased self-efficacy. The project will recruit 200 youth from the Baltimore City Public Schools to participate in the project over three years. Qualitative data will be collected to assess how student and school socioeconomic factors impact implementation, student engagement, and outcomes. The research will answer the following questions: 1) What effect does program participation have on math mastery? 2) What direct and indirect effects do program completion and supports have on students' mathematics self-efficacy? 3) What direct and indirect effects do program components have on engineering career goals by the end of the program? 4) What direct and indirect effects does math self-efficacy have on career goals? 5) To what extent are the effects of program participation on engineering career goals mediated by math self-efficacy and engineering interest? 6) How do school factors relate to the implementation of the program? 7) What socioeconomic-related factors relate to the regularity and continuation of student participation in the program? The quantitative methods of data analysis will employ descriptive and multivariate statistical methods. Qualitative data from interviews will be analyzed using an emergent approach and a coding scheme guided by theoretical constructs. Project results will be communicated to scholars and practitioners. The team will also share information through school newsletters and parent communication through Baltimore City Public Schools.

This project is funded by the Innovative Technology Experiences for Students and Teachers (ITEST) program, which supports projects that build understandings of practices, program elements, contexts and processes contributing to increasing students' knowledge and interest in science, technology, engineering, and mathematics (STEM) and information and communication technology (ICT) careers.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
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TEAM MEMBERS: Michael Falk Christine Newman Rachel Durham
resource evaluation Media and Technology
AHA! Island is a new project that uses animation, live-action videos, and hands-on activities to support joint engagement of children and caregivers around computational thinking concepts and practices. This research is intended to examine the extent to which the prototyped media and activity sets support the project’s learning goals. Education Development Center (EDC), WGBH’s research partner for the project, conducted a small formative study with 16 English-speaking families (children and their caregivers) to test out these media and activity set prototypes. During the in-person video
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TEAM MEMBERS: Marisa Wolsky Heather Lavigne Jessica Andrews Leslie Cuellar
resource project Media and Technology
Part I

Although major growth in engineering and computing jobs is expected in the next 10 years, students are not majoring in sufficient numbers to meet this demand. These impending workforce demands cannot be met without developing the skills of racial and ethnic minorities: however, Hispanics and Black/African Americans make up only a small percentage of doctoral students in the United States. The goal of the Consortium of Minority Doctoral Scholars (CMDS) Design and Development Launch Pilot is to broaden the participation of minorities in these fields. This pilot project will create a data portal that will allow the research team to study and understand the efficacy of various mentoring strategies that might be piloted across institutions and minority doctoral scholars programs.

Part II

The Consortium of Minority Doctoral Scholars (CMDS) will unite three of the nation's oldest and most prominent minority doctoral scholars programs (GEM, SREB and McKnight); organizations with a long history of impact in increasing the numbers of minorities obtaining advanced degrees. The CMDS Design and Development Launch Pilot will conduct extensive studies using data from these three programs. The research team will conduct a mixed method analysis of the data to discover commonalities and distinctions about the three programs' mentoring efforts as compared to students not involved in the three programs. This will result in a data-driven strategy for researching the efficacy of mentoring programs that can be applied across the three CMSD member and other minority doctoral scholars programs. By utilizing data from successful programs to pinpoint effective mentoring strategies, the project will create opportunities for larger numbers of minorities to be successful. This approach has implications not only with respect to equity and access, but also the development of a workforce that will drive future advances.
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TEAM MEMBERS: Juan Gilbert Shaundra Daily Jerlando Jackson
resource research Media and Technology
NASA’s Science Mission Directorate (SMD) explores the Earth, the Sun, our solar system, the galaxy and beyond through four SMD divisions: Earth Science, Heliophysics, Planetary Science and Astrophysics. Alongside NASA scientists, teams of education and public outreach (EPO) specialists develop and implement programs and resources that are designed to inspire and educate students, teachers, and the public about NASA science.
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TEAM MEMBERS: Nancy Alima Ali Bonnie Meinke
resource research Media and Technology
The authors present an exploratory study of Black middle school boys who play digital games. The study was conducted through observations and interviews with Black American middle school boys about digital games as an informal learning experience. The first goal of the study is to understand the cultural context that Black students from economically disadvantaged inner-city neighborhoods bring to playing digital games. The second goal of the study is to examine how this cultural context affects the learning opportunities with games. Third, the authors examine how differences in game play are
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TEAM MEMBERS: Betsy James DiSalvo Kevin Crowley Roy Norwood
resource evaluation Media and Technology
Concord Evaluation Group (CEG) conducted an evaluation of the Spyhounds pilot test in October-December 2011. The goal of the evaluation was to assess the online resources for appeal and interest, as well as to provide WGBH with data on how a full-scale year-long project could be structured. CEG recruited a national sample of 5-8 year old children to participate in the pilot test. We conducted a pre-test survey to measure science-related knowledge (kids only), attitudes and interest (parents and kids). We then invited families to use the online resources during the pilot test and surveyed the
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TEAM MEMBERS: Christine Paulsen WGBH
resource project Media and Technology
This full-scale development project would use a multi-platform approach (TV, Field School, and Web site) to engage public audiences and underserved youth in archaeology research and discovery. The project will advance knowledge and practice in the field of ISE by establishing the utility of archaeology as an entry point to multiple STEM fields showing how it answers important questions about human origins-culture, history, and the natural environment. The target audience includes a broad demographic of viewers who will watch the PBS broadcasts. The other key audience is underserved youth who will participate in the archeology digs and be featured in the national broadcast. They will engage other underserved youth who will have the opportunity to participate in the interactive online virtual field school. Primary organizational partners include the Crow Canyon Archaeology Center in Colorado and other archeology organizations at the 4 field sites. Deliverables include four hours of PBS programming filmed at four archaeological sites telling the stories of diverse cultures (Native American, African American, Hispanic); field schools designed for underrepresented youth both onsite and online; blogs, online discussions, and user-generated videos. The evaluation will determine the impact of the television series, online content, and the on-site Field School on audiences' understanding of, interest in, and interactions around STEM topics within the context of archaeology. Formative evaluation will provide input and help refine the television programs, web site, and field school. The summative evaluation will use a variety of methods and artifacts to determine the degree to which the process of the TV series, web site, and Field School was successful. The television programs are expected to reach 13 million viewers via broadcast, 300,000 via streaming video and 50,000 unique web site visitors. The lessons learned from this project will be disseminated to other media and ISE organizations.
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TEAM MEMBERS: David Davis Noel Broadbent Margaret Watters Jennifer Borland