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resource project Exhibitions
The Sciencenter will develop Tech City Exhibition, a 2500 sq. ft. traveling exhibit that will promote awareness of engineering as a process and a career. The exhibit will consist of a set of twelve interactive exhibit stations presenting design tasks from various fields of engineering related to the human needs of a hypothetical community called "Tech City." The tasks will use engineering as an iterative process to meet design goals (e.g. building a structure strong enough to withstand an earthquake) while faced with constraints (e.g. a limited budget.) The primary audience will be youth in their late elementary and middle school years with a specific emphasis on women and other groups traditionally underrepresented in engineering. A broad menu of complementary activities will be developed that includes a hands-on program for visiting school groups, a teacher training technology unit, career speakers' bureau, "Engineering Day at the Mall" program, and activities especially created for families. The Association of Science and Technology Centers will manage the national tour of the exhibit. It is schedule to circulate for three years and reach an estimated one million individuals.
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TEAM MEMBERS: Charles Trautmann Anthony Ingraffea Catherine McCarthy
resource project Exhibitions
Alice is a traveling exhibition based on Lewis Carroll's beloved classic Alice in Wonderland. Alice will open in early 2001, first in San Jose and subsequently at mid-size children's museums and science centers across the country. It is projected that over the four years of traveling this exhibition around the United States, a target audience of more than two million people will view the project. The target audience for the exhibition is young children age 3-8 years old, with an emphasis on attracting girls and minorities, populations traditionally underserved in science and mathematics, together with their parents and teachers. Alice takes the link between curiosity and explanation as its rationale, using its eponymous heroine's dream-adventure as a framework for activities that will help children and adults build a shared foundation for mathematics and science literacy. The designer for the project will be Koem Liem, a recognized exhibit developer.
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resource project Media and Technology
The Science Museum of Minnesota, in collaboration with Discovery Place and Science North, is producing a pilot stage for a large format film on the life work of Dr. Jane Goodall; her principal research site, Gombe National park in Tanzania; and her study subject, chimpanzees. The film will be a journey into the world of the wild chimpanzee with Dr. Jane Goodall, the best know living woman scientist among adults in the United States. It will chronicle Goodall's life work as well as the work of other researchers in Gombe. Accompanying educational material will include a companion kiosk exhibit, a leadership institute for museum educators, an online program, and women-in-science classes for children and parents. During this pilot stage, the project team will produce large format test footage in Gombe and will further develop the script for the film. The principal science advisor for the project will be Dr. Anne Pusey, professor and director of the Jane Goodall Institute's Center for Primate Studies at the University of Minnesota. She will serve as a Co-PI along with Mike Day of the Science Museum of Minnesota; Freda Nicholson, CEO of Discovery Place; and Sue Griswold, VP for Programs and Education at Discovery Place. Mike Day also will co-executive produce the film with Jim Marchbank, CEO of Science North.
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TEAM MEMBERS: Mike Day Sue Griswold Anne Pusey Freda Nicholson Barbara Flagg
resource project Public Programs
The Exploratorium will develop "The Math Explorer Activity Book," a project designed to build interest in math among youth ages 11 to 14, particularly girls and minority youth; and to engage youth group leaders, parents, and caregivers in math outside the classroom. The project includes a national campaign to raise public awareness among youth and adults of the critical difference that achievement in middle school-level mathematics makes in the life opportunities of students as well as to publicize a new book of math activities, the heart of the project. The new book, tentatively titled "The Math Explorer," will describe how to do activities at home or in nonschool settings with common, inexpensive materials. The experiences and activities in the book will give middle school-aged youth opportunities to see the relevance of mathematics to their lives and to experiment with math outside the social pressure of school. After testing and evaluation, the Exploratorium will publish the book in collaboration with a commercial publisher for wide dissemination.
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TEAM MEMBERS: Pat Murphy