Skip to main content
COMMUNITY:
Conference Proceedings

K-2 Students’ Computational Thinking Engagement in Formal and Informal Learning Settings: A Case Study (Fundamental)

June 23, 2018 | Exhibitions, Informal/Formal Connections

Given the growth of technology in the 21st century and the growing demands for computer science skills, computational thinking has been increasingly included in K-12 STEM (Science, Technology, Engineering and Mathematics) education. Computational thinking (CT) is relevant to integrated STEM and has many common practices with other STEM disciplines. Previous studies have shown synergies between CT and engineering learning. In addition, many researchers believe that the more children are exposed to CT learning experiences, the stronger their programming abilities will be. As programming is a common aspect of undergraduate engineering coursework, preparing children for programming learning should be considered in pre-college engineering education. However, in order to incorporate CT in pre-college education, it is important to know what CT learning looks like for children in different formal and informal settings and the ways children can make connections across these settings. Previous studies have demonstrated that children as young as kindergarten are able to engage in computational thinking competencies. Building on this previous research, in this study, we look for the ways K-2 children engage in CT in school and out-of-school settings. Conducting case study research, we followed two first grade children across two learning settings and studied their enactments of CT. We first examined evidence of CT engagement of these children in a school setting where they engaged in a STEM+C curriculum and then captured their CT engagement during an engineering design task in a science center. The findings suggest that children are able to engage in several CT competencies and different levels of them. We have seen similarities in CT engagement in both settings. The competencies that we observed happening in both settings included Abstraction, Algorithm and Procedure, Debugging/Troubleshooting, Pattern Recognition, and Simulation. We also noticed that given the tasks that children were given, the level of CT competencies they engaged in was different.

TEAM MEMBERS

  • Hoda profile
    Author
    Purdue University
  • Tikyna Dandridge
    Author
    Purdue University
  • Ibrahim Yeter
    Author
  • REVISE logo
    Principal Investigator
    Purdue University
  • Citation

    Publication Name: American Society of Engineering Education (ASEE) 2018

    Funders

    NSF
    Funding Program: STEM+C
    Award Number: 1543175
    Resource Type: Reference Materials
    Discipline: Computing and information science | Engineering
    Audience: Elementary School Children (6-10) | Educators/Teachers | Museum/ISE Professionals | Learning Researchers
    Environment Type: Exhibitions | Museum and Science Center Exhibits | Informal/Formal Connections | K-12 Programs

    If you would like to edit a resource, please email us to submit your request.