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Project Descriptions

Earth Game

June 15, 1992 - November 30, 1993 | Media and Technology
Earth Game is a five-day simulation, modeled on the war games the military have staged for a hundred years. An international group of scientists, diplomats and political experts will react to a simulated environmental crisis caused by global climate change. The period of play is 1995 to 2010. The proceedings will be videotaped and edited into four hours of television programming for international broadcast to a general audience in the spring of 1992. Earth Game is a project of WQED with the Smithsonian Institution, the British Broadcasting Corporation, Adrian Malone Productions, and the U.S. Naval War College. The objectives are: 1.) to stimulate greater public and governmental interest in the subject of climate change; 2.) to foster greater understanding of what we do and don't know about the causes of climate change, and 3.) to develop a greater appreciation of the dilemmas posed by the need for political action in the fact of the threats and uncertainties surrounding climate change. Senior Smithsonian scientists, Naval War College game design experts, the distinguished television producer Adrian Malone, and a small group of advisers are planning the event, which is scheduled to take place in Newport, Rhode Island in November 1991 at the historic facilities of the Naval War College.

Funders

NSF
Funding Program: ISE/AISL
Award Number: 9153895
Funding Amount: 300950

TEAM MEMBERS

  • Adrian Malone
    Principal Investigator
    Adrian Malone Productions Inc.
  • Discipline: Climate | History/policy/law | Social science and psychology
    Audience: General Public | Museum/ISE Professionals
    Environment Type: Media and Technology | Broadcast Media | Games, Simulations, and Interactives

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