In this paper, we introduce a Bayesian hierarchical modeling framework for predicting learner engagement with Future Worlds, a tabletop science exhibit for environmental sustainability.
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TEAM MEMBERS:
Andrew EmersonNathan HendersonJonathan RoweWookhee MinSeung LeeJames MinogueJames Lester
The Arctic is warming four times faster as a result of climate change than any other region, but the impacts of this warming are not well known beyond the local communities in the region. The Alaska Pacific University (APU) will organize a one-year planning project to further develop relationships with four Indigenous communities along the Alaskan Yukon River who are experiencing environmental and social impacts from the climate crisis.
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TEAM MEMBERS:
James TemteJulie Brigham-GretteBlane De St CroixErin Marbarger
resourceevaluationMuseum and Science Center Exhibits
This document presents the final evaluation report for the NSF-funded AISL project: "Multimodal Visitor Analytics: Investigating Naturalistic Engagement with Interactive Tabletop Science Exhibits."
In this paper, we investigate bias detection and mitigation techniques to address issues of
algorithmic fairness in multimodal models of museum visitor visual attention.
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TEAM MEMBERS:
Halim AcostaNathan HendersonJonathan RoweWookhee MinJames MinogueJames Lester
resourceresearchMuseum and Science Center Exhibits
This project builds off prior work conducted for the Science Center Public Forums project (NA15SEC008005) where eight forums were held at different sites across the US related to four climate hazards (drought, sea level rise, extreme heat, and extreme precipitation).
Oregon State University (OSU) will facilitate a Polar STEAM (Science, Technology, Engineering, Arts and Mathematics) program that aims to increase the impact and visibility of polar science by integrating arts- and education-based elements into the polar science research setting.
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TEAM MEMBERS:
Julie RisienKim BernardSusan Roberta RowePeter Betjemann
This project will use a complex systems approach to hazard reduction across multiple scales of risk by developing a new generation of socio-technical digital twin that integrates models of physical infrastructure systems and virtual networks of communication with social games to engage community awareness and commitment to collective action.
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TEAM MEMBERS:
Kenichi SogaLouise ComfortStephen CollierMichael GollnerJ. Keith Gilless
This project will apply a mixed-methods approach to assess how sociotechnical networks can be leveraged to increase knowledge and awareness of environmental and industrial hazards and to build community adaptive capacity equitably among diverse residents of the Coastal Bend Region of Texas.
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TEAM MEMBERS:
Michelle HummelKarabi BezboruahKathryn MastenYonghe LiuOswald Jenewein
Re-Living Paleontology conducted usability and comparison studies on immersion and interactivity in augmented reality (AR) and visitors' engagement and understanding of science. Two "Tar AR" experiences were designed and studied.
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TEAM MEMBERS:
Benjamin D. NyeWilliam SwartoutDavid NelsonGale M. SinatraEmily LindseyMolly Porter
We explored a long-standing community science partnership between the Science Museum of Virginia and Groundwork RVA, a local organization that connects youth with opportunities to enhance greenspaces in Richmond.