The goal of this evaluation was to determine how museum visitors responded to the museum's existing live animal exhibits and identify recommendations for their new Live Animal Garden exhibit.
This project includes the development of a toolkit of new hands-on facilitated museum activities, and a mobile app with both app-based activities and do-it-yourself (DIY) activities. This evaluation report focuses on the formative evaluation of three app activities that are being added to the DIY app series.
This project includes the development of a toolkit of new hands-on facilitated museum activities, and a mobile app with both app-based activities and DIY activities. The toolkit expands on the Explore Science series from the NISE Network and will be distributed to 350 NISE Network partner sites. This evaluation report focuses on the formative evaluation of the facilitated museum activities at the Science Museum of Minnesota.
In this paper, we investigate bias detection and mitigation techniques to address issues of
algorithmic fairness in multimodal models of museum visitor visual attention.
DATE:
TEAM MEMBERS:
Halim AcostaNathan HendersonJonathan RoweWookhee MinJames MinogueJames Lester
resourceevaluationMuseum and Science Center Exhibits
The Kaulele Kapa Exhibit was created to explore the effectiveness of a Hawaiian culture-based framework and approach in increasing learner engagement and depth of knowledge in STEM among Native Hawaiian/Pacific Islander (NHPI) learners. The exhibit utilized hands-on and interactive activities, coupled with scientific and cultural information, to create relevant learning experiences for these communities. To determine the effectiveness, exhibit attendees were invited to complete a survey that asked about how the exhibit influenced their interest and understanding of STEM and Hawaiian culture
DATE:
TEAM MEMBERS:
Ciera Pagud Rachelle Chauhan
resourceevaluationMuseum and Science Center Exhibits
The linked repository contains select resources from the SICIIT NSF project (Supporting Science and Engineering Identity Change in Immersive Interactive Technologies). The project did not reach its main objective, mainly due to disruptions caused by COVID, but we hope that the materials will be a useful resource for follow-up research.
DATE:
TEAM MEMBERS:
Stefan RankAyana AllenGlen MuschioAroutis FosterKapil Dandekar
The "Exhibit appraisal and diverse populations: Pilot research about intersectional and science identities in science exhibits" (APPRAISE) project team worked extensively with minoritized youth between the ages of 9 and 17, including youth of color, girls and non-binary youth, and youth with disabilities, to create a research protocol
The "Exhibit appraisal and diverse populations: Pilot research about intersectional and science identities in science exhibits" (APPRAISE) project team worked extensively with minoritized youth between the ages of 9 and 17, including youth of color, girls and non-binary youth, and youth with disabilities, to create a research protocol