This study collected data from seven planetarium email lists (one per planetarium regional organization in the United States), as well as online survey panel data from residents in each area, to describe and compare those who do and do not visit planetariums.
This report is the summative evaluation of Moon Adventure Game. The Moon Adventure Game is a challenge-based immersive game, inspired by “escape room” experiences, which asks visitors to take on activities to help them think about what people might need to live and work on the Moon.
In collaboration with TERC and informal learning organizations across the United States, COSI’s Center for Research and Evaluation (CRE) is part of an NSF-funded project, Research to Understand and Inform the Impacts of Ambient and Designed Sound on Informal STEM Learning.
In collaboration with TERC and informal learning organizations across the United States, COSI’s Center for Research and Evaluation (CRE) is part of an NSF-funded project, Research to Understand and Inform the Impacts of Ambient and Designed Sound on Informal STEM Learning.
We present the assets that collaboration across a land grant university brought to the table, and the Winterberry Citizen Science program design elements we have developed to engage our 1080+ volunteer berry citizen scientists ages three through elder across urban and rural, Indigenous and non-Indigenous, and formal and informal learning settings.
DATE:
TEAM MEMBERS:
Katie SpellmanJasmine ShawChristine VillanoChrista MulderElena SparrowDouglas Cost
We used a youth focused wild berry monitoring program that spanned urban and rural Alaska to test this method across diverse age levels and learning settings.
DATE:
TEAM MEMBERS:
Katie SpellmanDouglas CostChristine Villano
resourceresearchProfessional Development, Conferences, and Networks
"Conectando Saberes" united experts and learners from diverse backgrounds to explore the current landscape, amplify voices, and identify priorities for equity and transformation in STEM learning among Latiné youth and families.
In this study, we examined how two different CCS models, a contributory design and a co-created design, influenced science self-efficacy and science interest among youth CCS participants.
DATE:
TEAM MEMBERS:
Sarah ClementKatie SpellmanLaura OxtobyKelly KealyKarin BodonyElena SparrowChristopher Arp
The Arctic Harvest-Public Participation in Scientific Research (which encompasses the Winterberry Citizen Science program), a four-year citizen science project looking at the effect of climate change on berry availability to consumers has made measurable progress advancing our understanding of key performance indicators of highly effective citizen science programs.
DATE:
TEAM MEMBERS:
Angela LarsonKelly KealyMakaela Dickerson
This conference project will bring together Black children's media creators with climate scientists and developmental psychologists to promote climate science story making that speak to the concerns, circumstances, and experiences of Black audiences.
Since distance education has evolved over time and continues to evolve, and most recently been influenced and challenged by the COVID-19 pandemic, it is the position of the authors that the literature is not yet clear or definitive on what it can confidently state about what are tested best practices in distance education, especially when it comes to informal learning environments.