2021 Poster - Co-Robotic Games for Low-Resource Learners

Date: 
Wednesday, November 17, 2021
Resource Type:
Conference Proceedings | Reference Materials
Environment Type: 
Media and Technology, Games, Simulations, and Interactives, Public Programs, Afterschool Programs
Audience: 
Elementary School Children (6-10) | Middle School Children (11-13) | Youth/Teen (up to 17) | Museum/ISE Professionals | Evaluators | Learning Researchers
Discipline: 
Computing and information science | Education and learning science
Access and Inclusion: 
Ethnic/Racial
Black/African American Communities
Women and Girls
Low Socioeconomic Status
Rural
Urban
Organization:
Carnegie-Mellon University
Description: 

This poster was presented at the 2021 NSF AISL Awardee Meeting.

Collaborative robots – cobots – are designed to work with humans, not replace them. What learning affordances are created in educational games when learners program robots to assist them in a game instead of being the game? What game designs work best?

Funder(s): 
NSF
Funding Program: 
Advancing Informal STEM Learning (AISL)
Award Number: 
1906753

Team Members

Ross HigashiRoss HigashiPrincipal Investigator

Request to Edit a Resource

If you would like to edit a resource, please use this form to submit your request.