2021 Poster - Co-Robotic Games for Low-Resource Learners
Date:
Wednesday, November 17, 2021
Resource Type:
Conference Proceedings | Reference Materials
Environment Type:
Media and Technology, Games, Simulations, and Interactives, Public Programs, Afterschool Programs
Audience:
Elementary School Children (6-10) | Middle School Children (11-13) | Youth/Teen (up to 17) | Museum/ISE Professionals | Evaluators | Learning Researchers
Discipline:
Computing and information science | Education and learning science
Access and Inclusion:
Ethnic/Racial
Black/African American Communities
Women and Girls
Low Socioeconomic Status
Rural
Urban
Organization:
Carnegie-Mellon University
Description:
This poster was presented at the 2021 NSF AISL Awardee Meeting.
Collaborative robots – cobots – are designed to work with humans, not replace them. What learning affordances are created in educational games when learners program robots to assist them in a game instead of being the game? What game designs work best?
Funder(s):
NSF
Funding Program:
Advancing Informal STEM Learning (AISL)
Award Number:
1906753
Document:
Associated Projects
Team Members

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