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Displaying Results 61 - 70 of 2657
  • Date: 07/01/2017
    Resource Category: Project Descriptions
    As part of its overall effort to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program, seeks to advance new approaches to, and evidence-based understanding of, the design and development of science, technology, engineering, and mathematics (STEM) learning in informal environments. This includes providing ... »
  • Date: 07/01/2017
    Resource Category: Project Descriptions
    As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. The project will derive a nationwide online coaching/mentoring program for out of school educators in rural settings. The program ... »
  • Date: 07/01/2017
    Resource Category: Literature Review
    In this literature review, we seek to understand in what ways aspects of computer science education and making and makerspaces may support the ambitious vision for science education put forth in A Framework for K-12 Science as carried forward in the Next Generation Science Standards. Specifically, we examine how computer science and making and ... »
  • Date: 06/21/2017
    Resource Category: Peer-reviewed article
    Computational social science represents an interdisciplinary approach to the study of reality based on advanced computer tools. From economics to political science, from journalism to sociology, digital approaches and techniques for the analysis and management of large quantities of data have now been adopted in several disciplines. The papers in ... »
  • Date: 06/21/2017
    Resource Category: Mass Media Article
    Social media is restructuring the dynamics of science communication processes inside and outside the scientific world. As concerns science communication addressed to the general public, we are witnessing the advent of communication practices that are more similar to public relations than to the traditional processes of the Public Understanding of ... »
  • Date: 06/21/2017
    Resource Category: Mass Media Article
    Although with some reluctance, social sciences now seem to have accepted the challenge deriving from the growing digitisation of communication and the consequent flow of data on the web. There are actually various empirical studies that use the digital traces left by the myriads of interactions that occur through social media and e-commerce ... »
  • Date: 06/21/2017
    Resource Category: Mass Media Article
    Thanks, on the one hand, to the extraordinary availability of colossal textual archives and, on the other hand, to advances in computational possibilities, today the social scientist has at their disposal an extraordinary laboratory, made of millions of interacting subjects and billions of texts. An unprecedented, yet challenging, opportunity for ... »
  • Date: 06/21/2017
    Resource Category: Mass Media Article
    This article examines certain guiding tenets of science journalism in the era of big data by focusing on its engagement with citizen science. Having placed citizen science in historical context, it highlights early interventions intended to help establish the basis for an alternative epistemological ethos recognising the scientist as citizen and ... »
  • Date: 06/21/2017
    Resource Category: Mass Media Article
    Online visual communication of science focuses on interactive sharing and participatory collaboration rather than simple knowledge dissemination. Visuals need to be stunning to draw people in and engage them, and a cross-media approach together with digital multimedia tools can be used to develop a clear and engaging narrative to communicate ... »
  • Date: 06/20/2017
    Resource Category: Mass Media Article
    There was a time when “science comic” meant a straightforward collection of pictures with a lot of captions and a few word balloons. The main character would recite a series of facts and definitions, and any attempt at plot or character development would be interrupted by a lecture. The comics featured more diagrams than action scenes, with clunky ... »

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