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Learning Environment

Displaying Results 1 - 10 of 285
  • Date: 10/14/2018
    Resource Category: Book
    There are many reasons to be curious about the way people learn, and the past several decades have seen an explosion of research that has important implications for individual learning, schooling, workforce training, and policy. In 2000, How People Learn: Brain, Mind, Experience, and School: Expanded Edition was published and its influence has ... »
  • Date: 05/30/2018
    Resource Category: Evaluation Reports
    Supported by the National Science Foundation, the Global Soundscapes! Big Data, Big Screens, Open Ears project employs a variety of informal learning experiences to present the physics of sound and the new science of soundscape ecology. The interdisciplinary science of soundscape ecology analyzes sounds over time in different ecosystems around the ... »
  • Date: 03/14/2018
    Resource Category: Peer-reviewed article
    Digital Observation Technology Skills (DOTS) is a framework for integrating modern, mobile technology into outdoor, experiential science education. DOTS addresses longstanding tensions between modern technology and classical outdoor education by carefully selecting appropriate digital technology for educational purposes and by situating these ... »
  • Date: 02/15/2018
    Resource Category: Peer-reviewed article
    This article provides an overview of the Center for Advancement of Informal Science Education (CAISE), which hosts resources for designers, evaluators, and researchers of informal STEM learning experiences and settings. ... »
  • Date: 02/01/2018
    Resource Category: Report
    The Government Performance and Results Act (GPRA) (Public Law 103-62) and the GPRA Modernization Act of 2010 (Public Law 111-352) require Federal agencies to develop strategic plans setting forth longterm goals and objectives as well as examples of specific, near-term performance goals. Guidance on the development of agency strategic plans is ... »
  • Date: 01/30/2018
    Resource Category: Webinar
    Slides from the January 30, 2018 Webinar present information for preparing proposals for the NSF INCLUDES Alliance Solicitation (NSF 18-529). Includes a brief description of NSF INCLUDES, an explanation of Collaborative Change strategies and the NSF INCLUDES 5 elements of collaborative change, proposal recommendations, details on the NSF ... »
  • Date: 01/01/2018
    Resource Category: Peer-reviewed article
    We describe a game and teachers’ experiences using it in their middle and high school science courses. The game, which is called “Luck of the Draw,” was designed to engage middle, high school, and college students in genetics and encourage critical thinking about issues, such as genetic engineering. We introduced the game to high school science ... »
  • Date: 01/01/2018
    Resource Category: Funding Solicitation
    This is the solicitation for proposals to the NSF Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to and evidence based understanding of the design and development of STEM learning opportunities for the public in informal environments; provide multiple pathways for broadening access to and engagement in STEM ... »
  • Date: 12/20/2017
    Resource Category: Summative
    A three day TTT session was held in May 2015 at Twin Cities PBS in St. Paul, MN to train nine representatives from NGCP State Collaboratives in the SciGirls Seven and Citizen SciGirls project materials (episodes, activities). NGCP chose the nine leaders (from nine states) through an application process specifically targeting regions who had not ... »
  • Date: 11/22/2017
    Resource Category: Presentation Slides
    Considering whether to volunteer to be an NSF AISL reviewer? Here’s some information to help you decide if you are a good fit. Each year, the NSF Advancing Informal STEM Learning program looks for peer reviewers. New reviewers often have questions about the commitment to review. This slide deck is to help you understand what reviewers do and the ... »

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