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Displaying Results 1 - 10 of 11
  • Date: 10/25/2016
    Resource Category: Peer-reviewed article
    How did industrial museums cross the Atlantic? When the first American museums of science and industry were created in the 1920s, they looked to Europe in order to import what was seen at that time as a burgeoning cultural institution. In this article, I look at this process of appropriation through an analysis of the changing perceptions of ... »
  • Date: 07/20/2016
    Resource Category: Mass Media Article
    Scientist-turned-filmmaker Randy Olson makes a bold claim: scientists cannot adequately explain their own work. He attributes all of the issues facing science communication today ― false positives, an uninterested public, and unapproved grant proposals ― to scientists' lack of narrative intuition. Rather than turn to the humanities for help, Olson ... »
  • Date: 06/22/2016
    Resource Category: Mass Media Article
    Science and wildlife films are very common and widely viewed. Yet, most of the makers of these films have entered the profession because of their knowledge or interest in science and wildlife. Given the potential for a rather circuitous route to the profession many filmmakers benefit tremendously from engagement in professional development. We ... »
  • Date: 03/17/2016
    Resource Category: Conference Proceedings
    The prevalent lack of research on the interrelations between science, research and popular culture led to the organization of the first International Conference on Science and Research in Popular Culture #POPSCI2015, which took place at Alpen-Adria-Universität in Klagenfurt, Austria, from 17--18 September 2015. The aim of the conference was to ... »
  • Date: 03/11/2016
    Resource Category: Conference Proceedings
    This poster was presented at the 2016 Advancing Informal STEM Learning (AISL) PI Meeting held in Bethesda, MD on February 29-March 2. Amazon Adventure 3D tells the compelling story of the discovery of biological mimicry by Englishman Henry Walter Bates in the Amazon rainforest more than 150 years ago. ... »
  • Date: 11/22/1999
    Resource Category: Summative
    A summative evaluation in Jersey City, New Jersey at the Liberty Science Center’s IMAX® Dome Theater was carried out with adult (18+ years) viewers. A quasi-experimental separate-sample pretest/posttest design was used. "Island of the Sharks" made a positive impact on sample adult audience member’s knowledge of topics presented in the film and was ... »
  • Date: 11/15/1999
    Resource Category: Project Descriptions
    Stephen Low Productions, Inc., is testing the viability of shooting large format film of volcanic vents on the deep ocean floor. The tests will be carried out during the course of the currently scheduled November,1999, dives involving the deep sea submersible, Alvin, at the 9 Degree North site on the East Pacific Rise. The expedition plans to ... »
  • Date: 07/01/1999
    Resource Category: Project Descriptions
    The Science Museum of Minnesota, in collaboration with Discovery Place and Science North, is producing a pilot stage for a large format film on the life work of Dr. Jane Goodall; her principal research site, Gombe National park in Tanzania; and her study subject, chimpanzees. The film will be a journey into the world of the wild chimpanzee with Dr ... »
  • Date: 06/15/1999
    Resource Category: Summative
    A quasi-experimental separate-sample pretest/posttest design was used to assess the impact of the giant screen film "The Greatest Places" on adult viewers. A second evaluation was implemented with eighth grade students who either viewed the film after two related reading activities or viewed the film without associated activity. ... »
  • Date: 03/15/1999
    Resource Category: Project Descriptions
    Big Ideas Entertainment, Inc. is producing a coherent test sequence, 30-seconds to 1-minute in length, that combines character animation with live action footage. The purpose is to assess the different methods of animation and compositing to produce an appropriate "marriage" between animation and live action footage, including testing the SANDDE ... »