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  • Date: 05/05/2012
    Resource Category: Reference Materials
    Proton is a novel framework that addresses both of these problems. Using Proton, the application developer declaratively specifies each gesture as a regular expression over a stream of touch events. Proton statically analyzes the set of gestures to report conflicts, and it automatically creates gesture recognizers for the entire set. To simplify ... »
  • Date: 01/01/2012
    Resource Category: Reference Materials
    Museums are shifting from being object and collection centered, towards a focus on space, affect and audience by producing multi-dimensional spatial non-lineal experiences. Interactivity is used unquestionably to verify this shift. Through the findings of a case study the ‘High Arctic’, a temporary exhibition at the National Maritime Museum, the ... »
  • Date: 11/01/2011
    Resource Category: Reference Materials
    The NMC Horizon Report: 2011 Museum Edition, is a coproduction with the Marcus Institute for Digital Education in the Arts (MIDEA), and examines emerging technologies for their potential impact on and use in education and interpretation within the museum environment. The international composition of the advisory board reflects the care with which ... »
  • Date: 10/13/2011
    Resource Category: Evaluation Reports
    During its first year, more than 1500 people signed up to be a part of Open Exhibits. Participation ranged from reading blog posts, to trying a few software modules or using Open Exhibits software to develop actual exhibition components. This report highlights findings about the emerging community and trends in Open Exhibits participation. ... »
  • Date: 07/09/2011
    Resource Category: Conference Proceedings
    Touch-sensitive devices are becoming more and more common. Many people use touch interaction, especially on handheld devices like iPhones or other mobile phones. But the question is, do people really understand the different gestures, i.e., do they know which gesture is the correct one for the intended action and do they know how to transfer the ... »
  • Date: 05/25/2011
    Resource Category: Mass Media Article
    This paper outlines research showing a suprizing agreement in the guesability of multitouch gestures on tabletop surfaces between users. It also provides more evidence that crowd sourcing gesture mapping will lead to more complete intuitive gesture set and potential convergence into a standard gesture library. ... »
  • Date: 05/25/2011
    Resource Category: Mass Media Article
    Delimiters are great for using gestures to overide application or OS commands. This paper investigates whether the DoubleFlip gesture is easy learn and practical to use as an effective delimter. ... »
  • Date: 05/08/2011
    Resource Category: Evaluation Reports
    Direct-touch interaction on mobile phones revolves around screens that compete for visual attention with users‟ real-world tasks and activities. This paper investigates the impact of these situational impairments on touch-screen interaction. We probe several design factors for touch-screen gestures, under various levels of environmental demands on ... »
  • Date: 05/07/2011
    Resource Category: Reference Materials
    Finger-based touch input has become a major interaction modality for mobile user interfaces. However, due to the low precision of finger input, small user interface components are often difficult to acquire and operate on a mobile device. It is even harder when the user is on the go and unable to pay close attention to the interface. In this paper ... »
  • Date: 05/07/2011
    Resource Category: Reference Materials
    This paper explores the interactive possibilities enabled when the barrel of a digital pen is augmented with a multi-touch sensor. We present a novel multi-touch pen (MTPen) prototype and discuss its alternate uses beyond those of a standard stylus, such as allowing new touch gestures to be performed using the index finger or thumb and detecting ... »

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