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  • Developing innovative techniques for using museum-based theater and gaming to support visitor understanding of complex systems
    Date: 10/01/2017
    Resource Category: Project Descriptions
    As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. The project will use a design-based research process to research and develop an innovative theatrical game that will improve visitors ... »
  • Embodied Physics: STEM Learning for Under-Represented Youth
    Date: 09/01/2017
    Resource Category: Project Descriptions
    A collaboration of TERC, MIT, The Woods Hole Oceanographic Institution and community-based dance centers in Boston, this exploratory project seeks to address two main issues in informal science learning: 1) broadening participation in science by exploring how to expand science access to African-American and Latino youth and 2) augmenting science ... »
  • Collaborative Research: Advancing professional development and broadening participation in informal science learning via the integration of the science and art of color
    Date: 09/01/2017
    Resource Category: Project Descriptions
    The intent of this five-year project is to design, deliver, and study professional development for Informal Science Learning (ISL) educators in the arena of equity-focused STEAM (Science, Technology, Engineering, Art, and Mathematics) teaching and learning. While the strategy of integrating art and science to promote interest, identity, and other ... »
  • Collaborative Research: Advancing professional development and broadening participation in informal science learning via the integration of the science and art of color
    Date: 09/01/2017
    Resource Category: Project Descriptions
    The intent of this five-year project is to design, deliver, and study professional development for Informal Science Learning (ISL) educators in the arena of equity-focused STEAM (Science, Technology, Engineering, Art, and Mathematics) teaching and learning. While the strategy of integrating art and science to promote interest, identity, and other ... »
  • Workshop: Integrating the natural and social sciences and the arts to foster public engagement with issues of community sustainability
    Date: 08/01/2017
    Resource Category: Project Descriptions
    The Institute of Arctic and Alpine Research (INSTAAR) at the University of Colorado, Boulder, in collaboration with EcoArts Connections and the National Center for Atmospheric Research (NCAR), is conducting an initial planning workshop and related activities which will be the first of three stepwise convenings over the next two or three years to ... »
  • Self Reflected - Summative Evaluation
    Date: 07/31/2017
    Resource Category: Summative
    Merging art and science, "Self Reflected" aims to communicate the incredible complexity of the neural signaling in our brains that makes us who we are. The artists, Dr. Greg Dunn and Dr. Brian Edwards, invented a novel technique called reflective microetching to simulate the microscopic behavior of neurons in the viewer’s brain as they observe ... »
  • Through My Window Vignette: Astoria
    Date: 07/26/2017
    Resource Category: Research Case Study
    Girls met to engage with Through My Window twice each week after school. The afterschool program format provided a freer, less structured atmosphere than a classroom setting. Students extensively debated and investigated the questions and themes posed by the novel, Talk to Me. The meeting space had plenty of space for students to move around, as ... »
  • Through My Window Vignette: East Longmeadow
    Date: 07/26/2017
    Resource Category: Research Case Study
    East Longmeadow implemented Through My Window in two seventh grade classrooms, each teaching different subjects—creative reading and STEAM. Students used the print and audio versions of Talk to Me, and read or listened to the book independently and together, in class and at home. They also participated in both online and offline activities that, ... »
  • Integrating STEM and Digital Literacies with Adolescents
    Date: 07/01/2017
    Resource Category: Project Descriptions
    As part of its overall effort to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program, seeks to advance new approaches to, and evidence-based understanding of, the design and development of science, technology, engineering, and mathematics (STEM) learning in informal environments. This includes providing ... »
  • Art of Science Learning, Phase 2—External Evaluation Final Report from a Summative Study of Impact
    Date: 06/21/2017
    Resource Category: Summative
    The Art of Science Learning, Phase 2 was an NSF-funded research and development project to investigate the value of incorporating arts-based learning techniques in STEM-related group innovation processes. The project team created a new, arts-infused innovation curriculum in consultation with leading national practitioners in the arts, creativity, ... »

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