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Learning Environment

Displaying Results 1 - 10 of 1177
  • Date: 01/01/2012
    Resource Category: Conference Proceedings
    The purpose of the project is to develop, initiate, and disseminate a collaborative and sustained learning research agenda to inform how natural history museums can best use their resources to support our audiences in the 21st Century. A key component of the project was the 21st Century Learning in Natural History Settings Conference, held at the ... »
  • Date: 01/01/2012
    Resource Category: Summative
    The Luce Foundation Center (LFC) of the Smithsonian American Art Museum (hereafter, American Art or the Museum) ran an alternate reality game (ARG) titled PHEON ( http://pheon.org/ , http://apps.facebook.com/playpheon/register/ ) from September 2010 through August 2011. The game built upon the success of the Museum's previous ARG, Ghosts of a ... »
  • Date: 08/15/2011
    Resource Category: Project Descriptions
    The University of California, Davis Tahoe Environmental Research Center (TERC), UC Davis W.M. Keck Center for Active Visualization in the Earth Sciences (KeckCAVES), ECHO Lake Aquarium and Science Center (ECHO), UC Berkeley Lawrence Hall of Science (LHS), and the Institute for Learning Innovation (ILI) will study how 3-D visualizations can most ... »
  • Date: 10/01/2015
    Resource Category: Summative
    National Science Foundation (NSF) awarded an Informal Science Education (ISE) grant, since renamed Advancing Informal STEM Learning (AISL) to a group of institutions led by two of the University of California, Davis’s centers: the Tahoe Environmental Research Center (TERC) and the W.M. Keck Center for Active Visualization in Earth Sciences ( ... »
  • Date: 08/15/2011
    Resource Category: Formative
    This report includes six separate formative evaluations conducted to inform the design and development of the deliverables for the 3D Visualization Tools for Enhancing Awareness, Understanding and Stewardship of Freshwater Ecosystems project. Deliverables were tested with both students and general visitor groups, with a focus on groups including ... »
  • Date: 08/19/2011
    Resource Category: Front-End
    The National Science Foundation (NSF) awarded an Informal Science Education (ISE) grant, since renamed Advancing Informal STEM Learning (AISL) to a group of institutions led by two of the University of California, Davis’s centers: the Tahoe Environmental Research Center (TERC) and the W.M. Keck Center for Active Visualization in Earth Sciences ( ... »
  • Date: 02/15/2008
    Resource Category: Project Descriptions
    The centerpiece of 3rd Rock Reality was a daily audio podcast—-young, snappy, and fresh with the African-American experience prominent in its multicultural orientation, linked to bi-weekly video podcasts in the format of teleconferences. The target audience was 18-30 year old minorities. Partners were Howard and Clark Atlanta Universities, Woods ... »
  • Date: 04/01/2011
    Resource Category: Summative
    The NSF-funded 400 Years of the Telescope project was a unique partnership among a public television station, a production studio, two planetariums and a leading astronomical society in the United States. Its five main components included a one-hour PBS documentary, a 22-minute planetarium program, a website with astronomical infromation, "star ... »
  • Date: 04/01/2014
    Resource Category: Peer-reviewed article
    The use of mobile devices for informal learning has gained attention over recent years. Museum learning is also regarded as an important research topic in the field of informal learning. This study explored a blended mobile museum learning environment (BMMLE). Moreover, this study applied three blended museum learning modes: (a) the traditional ... »
  • Date: 08/13/2003
    Resource Category: Reference Materials
    The Internet that many of us take for granted today arose from a series of government-funded computer networking efforts. In 1969, the precursor to the Internet began with the U.S. Defense Department's ARPAnet. ARPA-funded researchers developed many of the protocols still used for most Internet communication. Several other agencies also developed ... »

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