Search Results

Refine Your Search

Learning Environment

Displaying Results 1 - 10 of 73
  • Date: 12/21/2006
    Resource Category: Mass Media Article
    One can no longer rely on the presumption that scientists comply with the Mertonian value of disinterest and assume that they always tell the truth when spreading the results of their research projects. This can be rightly considered as the gist of the four-page report submitted to the board of the American journal Science by the committee chaired ... »
  • Date: 11/01/2006
    Resource Category: Project Descriptions
    This project proposes using three complementary strategies to engage, inform and inspire large audiences. (1) A national tour called "Stories from a Changing Planet" that will include in-person presentations and hands-on activities by Polar scientists at science centers, museums, libraries and schools across the country. (2) the "HiDef video ... »
  • Date: 11/01/2006
    Resource Category: Peer-reviewed article
    Silence of the Lands enables participants to annotate and map the soundscape of wild and urban natural environments. Participants can record and collect ambient sounds, create and share individual and collective cartographies, and use them as conversation pieces of a social dialogue on natural quiet. The result is a virtual museum in which natural ... »
  • Date: 11/01/2006
    Resource Category: Peer-reviewed article
    Interest is a powerful motivator; nonetheless, science educators often lack the necessary information to make use of the power of student-specific interests in the reform process of science curricula. This study suggests a novel methodology, which might be helpful in identifying such interests--using children's self-generated questions as an ... »
  • Date: 10/30/2006
    Resource Category: Research and Evaluation Instruments
    The NewsHour with Jim Lehrer received a three-year National Science Foundation grant from Fall 2003 to Spring 2006 to develop, produce and air science reports during the regularly televised news program. The Online NewsHour Web site extends the reach of the science reports by housing the broadcast transcripts of the science reports, as well as ... »
  • Date: 10/06/2006
    Resource Category: Formative
    During half-hour sessions, four third grade girls and four third grade boys from a Long Island elementary school were observed individually while playing an early prototype of a computer game called 'Inventors' Workshop. The procedure involved assessment of student interpretation of the part visuals and renaming of parts once the game had been ... »
  • Date: 10/03/2006
    Resource Category: Evaluation Reports
    The Monarch Butterfly Larval Monitoring project is a collaborative Citizen Science Project in which informal science education (ISE) institutions participate in research to measure the distribution and abundance of monarch butterfly larvae throughout the US, addressing the lack of knowledge about the breeding phase of the annual cycle. This ... »
  • Date: 10/01/2006
    Resource Category: Project Descriptions
    The University of Massachusetts Lowell and Machine Science Inc. propose to develop and to design an on-line learning system that enables schools and community centers to support IT-intensive engineering design programs for students in grades 7 to 12. The Internet Community of Design Engineers (iCODE) incorporates step-by-step design plans for IT- ... »
  • Date: 10/01/2006
    Resource Category: Project Descriptions
    The goal of this engineering education project entitled EXTRAORDINARY WOMEN ENGINEERS (EWE) is to encourage more academically prepared high school girls to consider engineering as an attractive option for post-secondary education and subsequent careers in order to increase the number of women who make up the engineering workforce. Specific project ... »
  • Date: 10/01/2006
    Resource Category: Project Descriptions
    The Liberty Science Center (LSC) will develop "Science Now, Science Everywhere (SNSE)," a three-year project using mobile phones to expand exhibit learning at three LSC exhibits. Goals of the project include conducting intensive research on the capabilities of mobile phones for exhibit learning; developing methods with mobile technology to sustain ... »

Pages