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Displaying Results 61 - 70 of 1197
  • Date: 05/01/2017
    Resource Category: Project Descriptions
    In prior research and development, the project team developed PocketLab, a set of web-based hands-on science simulations for middle school classrooms. With this Phase I funding, the team will develop and test a prototype of CloudLab, a classroom management platform to extend the functionality of PocketLab. The prototype will include a portal so ... »
  • Date: 05/01/2017
    Resource Category: Project Descriptions
    With this Phase I funding, the project team will develop and test a prototype of the Toddler App and Cane which is intended to improve functional and adaptive school readiness skills for toddlers with visual impairments. The prototype will include a wearable hardware-based cane that wraps around a child's waist and provides tactile and audio cues ... »
  • Date: 05/01/2017
    Resource Category: Project Descriptions
    Purpose: This project team will fully develop and test Cyberchase Fractions Quest, a web-based mathematics game for students in grade 3 and 4. Research shows that inadequate understanding of fractions can persist from early grades through higher education, and that success in fractions predicts future success in mathematics and other STEM subjects ... »
  • Date: 05/01/2017
    Resource Category: Project Descriptions
    Purpose: This project team will fully develop and test an open online platform that posts student-led engineering project challenges for Kindergarten to grade 12 classrooms. Research demonstrates that improved attitudes towards engineering in elementary and middle school are imperative to increase the pursuit of STEM degrees and careers. This ... »
  • Date: 04/01/2017
    Resource Category: Project Descriptions
    Public Participation in Scientific Research (PPSR), often referred to as crowdsourcing or citizen science, engages participants in authentic research, which both advances science discovery as well as increases the potential for participants' understanding and use of science in their lives and careers. This four year research project examines youth ... »
  • Date: 03/28/2017
    Resource Category: Peer-reviewed article
    This article proposes a classification of the current differences between online videos produced specifically for television and online videos produced for the Internet, based on online audiovisual production on climate change. The classification, which consists of 18 formats divided into two groups that allow comparisons to be made between ... »
  • Date: 03/28/2017
    Resource Category: Mass Media Article
    In an information free-for-all why should scientists bother to add their voice? In this commentary piece I argue there is an increasingly important role for scientists amongst the growing ranks of public intellectuals and the many who style themselves as such. First, we must become the sifters and sorters. We need to be willing to use our research ... »
  • Date: 03/28/2017
    Resource Category: Mass Media Article
    This commentary is both a case study of the evolution of one public intellectual, and an analysis of how he has broadened his voice beyond the standard academic bubble. His story gives a perspective on the question of, “How do public intellectuals get their start?” They almost certainly begin as “mere” intellectuals — the public part comes later. ... »
  • Date: 03/28/2017
    Resource Category: Mass Media Article
    Arthur Dent's reluctant hitchhike through the Milky Way would not have been possible without the babelfish, which was nourished by his brain waves and in return decoded foreign languages for him. In much the same way, public intellectuals serve as science and technology academia's babelfish for the non-STEM savvy. While STEM academics continue to ... »
  • Date: 01/31/2017
    Resource Category: Formative
    DESIGN SQUAD GLOBAL (DSG) is a web-based, mobile-accessible digital hub and outreach initiative that creates new opportunities to empower middle school youth to solve real-world problems and understand the impact of engineering in a global context. The project builds on the Design Squad model for engineering education (including a television show ... »

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