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Learning Environment

Displaying Results 61 - 70 of 8007
  • Date: 05/01/2017
    Resource Category: Project Descriptions
    In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this ... »
  • Date: 01/01/1996
    Resource Category: Peer-reviewed article
    In this article, Hans-Joachim Klein, of the University of Karlsruhe, and Patricia Munro discuss a comparative study of four health exhibitions to asses their effectiveness as a method of health promotion. ... »
  • Date: 01/01/1996
    Resource Category: Peer-reviewed article
    This study considers the analysis of the content of the conversations of primary school groups at the animated dinosaur models in The Natural History Museum, London. The results are compared with those of the conversations of similar school groups collected at the preserved animal specimens in the museum, and live animals at London Zoo. Particular ... »
  • Date: 05/01/1993
    Resource Category: Peer-reviewed article
    In this article related to evaluation and multicultural audiences, Jacksonville State University's Stephen Bitgood presents a "progress report" on a visitor center and environmental education project in Puerto Rico that is being designed to serve both the local Puerto rican audience as well as the international visitor. Bitgood shares findings ... »
  • Date: 09/30/2014
    Resource Category:
    This blog post highlights the importance of museums and libraries in forming a comprehensive view of STEM education and describes the funding priority at the Institute of Museum and Library Services (IMLS) for STEM projects. ... »
  • Date: 09/01/1998
    Resource Category: Peer-reviewed article
    In this article, Steven Yalowitz, doctoral candidate in Experimental Psychology at Colorado State University, discusses information processing and behavior in museums. Yalowitz explores and draws connections between the different terminology used by researchers in studying these concepts. ... »
  • Date: 01/01/2007
    Resource Category: Peer-reviewed article
    After establishing an argument for attention to the role of beauty and aesthetics in science and scientific inquiry, this paper reviews literature in four areas that contributes to an understanding of a "scientific-aesthetic" space: (1) beauty in ideas and their form; (2) beauty in wonder, awe, and sublime; (3) beauty as it relates to cosmology ... »
  • Date: 03/01/2012
    Resource Category: Peer-reviewed article
    This paper explores the idea of the post-museum as an immersive knowledge experience facilitating conceptual and strategic directions in public engagement with science and technology. It considers the extent to which the museum has evolved from repository of cultural artefacts to experience-based process of knowledge acquisition and production. ... »
  • Date: 09/10/2000
    Resource Category: Project Descriptions
    The Museum of Science in Boston is conducting a workshop/symposium that will focus on the question of how best to address the issue of enhancing public understanding of major, on-going research efforts. The workshop will begin a critical discussion among researchers and some of the most prominent practitioners of informal public education in the ... »
  • Date: 01/01/2015
    Resource Category: Research Brief
    This paper investigates how intentionally designed features of an out-of-school time program, Studio STEM, influenced middle school youths’ engagement in their learning. The authors took a connected learning approach, using new media to support peer interaction and engagement with an engineering design challenge in an open and flexible learning ... »

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