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Displaying Results 1 - 10 of 478
  • Date: 01/01/2013
    Resource Category: Reference Materials
    The Maker Program Blueprint offers a template for afterschool or summer programs and addresses the types of spaces that can be used, ideas about schedules and format, and the materials and personnel needed to create and sustain a program. ... »
  • Date: 11/15/2017
    Resource Category: Peer-reviewed article
    This is a book review of "Cosmos and the Rhetoric of Popular Science" by K. Shroeder Sorensen. Shroeder Sorensen analyses in depth the close relationship of the TV-series Cosmos [1980] with the popular culture, in its broadest sense, at the time of its release. The novel application of Fantasy-Theme analysis to the rhetorical vision of the series ... »
  • Date: 01/01/2005
    Resource Category: Peer-reviewed article
    This article presents a case study of the design, development and evaluation of a science museum exhibition called Planetary Landscapes: Sculpting the Solar System. The exhibition was created by Chabot Space and Science Center in Oakland, California, in collaboration with the artist Ned Kahn. (A slightly smaller version has been traveling to ... »
  • Date: 01/01/2011
    Resource Category: Peer-reviewed article
    How can you carve out a museum space that’s less authoritative? And how you can make work that is smaller, more intimate in that same space? Kio Stark and Mark Allen discuss Machine Project, the Echo Park, Los Angeles exhibiting space that doubles as an interactive setting, an alternative performance venue, and an active agent in creating events ... »
  • Date: 02/12/2016
    Resource Category: Peer-reviewed article
    Earlier studies using psychometric tests have documented declines in creativity over the past several decades. Our study investigated whether and how this apparent trend would replicate through a qualitative investigation using an authentic nontest measure of creativity. Three-hundred and fifty-four visual artworks and 50 creative writing works ... »
  • Date: 03/21/2008
    Resource Category: Mass Media Article
    Dialogical models in science communication produce effective and satisfactory experiences, also when hard sciences (like astrophysics or cosmology) are concerned. But those efforts to reach the public can be of modest impact since the public is no longer (or not sufficiently) interested in science. The reason of this lack of interest is not that ... »
  • Date: 01/01/1989
    Resource Category: Peer-reviewed article
    In this article, Eileen Walker of the Royal Ontario Museum discusses the usefulness of front-end evaluation as the museum renovates all of its galleries. In particular, Walker outlines the front-end evaluation process of the museum's new European Galleries, which aimed at determining visitors' interests, prior knowledge, activities, and ... »
  • Date: 05/01/1995
    Resource Category: Project Descriptions
    The Exploratorium will develop a hands-on, interactive, traveling exhibit "Garden of Complexity: Self-Organization in Nature." "Using the metaphor of a garden (a universally appreciated symbol of beauty and contemplation)" and arguing "that the essence of science is to extract organized observations from the complexity of nature," this exhibit ... »
  • Date: 04/01/2005
    Resource Category: Reference Materials
    This monograph, the final report of the 21st Century Literacy Summit held in April 2005, presents an action plan for this emerging field applicable to higher education, K-12 education, policy makers, media & the arts, and research, and details the strategic priorities and specific recommendations for these sectors that were the summit's major ... »
  • Date: 01/01/2014
    Resource Category: Peer-reviewed article
    The article focuses on the establishment of the YOUMedia Network at Saint Public Library in Saint Paul, Minnesota. The digital learning laboratory operates within the guidelines of Hanging Out, Messing Around and Geeking Out (HOMAGO) which provides teenagers access to technology and art such as sewing machines, makerspace, and recording studios. ... »

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