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Learning Environment

Displaying Results 1 - 10 of 1108
  • Date: 01/01/1999
    Resource Category: Front-End
    This report presents the findings from a front-end evaluation of 1, 2, 3 Ready? Set. Go!, conducted by Randi Korn & Associates (RK&A) for the Minnesota Children's Museum. 1, 2, 3 Ready? Set. Go! is a traveling exhibition that will visit both libraries and children's museums across the country. The exhibition is being developed by the ... »
  • Date: 05/01/2005
    Resource Category: Research and Evaluation Instruments
    Museums are places where visitors of all abilities and disabilities are invited to learn. This diversity offers a unique challenge how can museums ensure that everyone can benefit from the learning experience? Universal design, which is the design of products and environments to be usable by all people, to the greatest extent possible, without the ... »
  • Date: 01/01/2008
    Resource Category: Summative
    This study was designed to assess qualitative and quantitative impacts that the enactor program has on visitor experience at the Denver Museum of Nature and Science (DMNS), using two temporary exhibitions (Benjamin Franklin: In Search of a Better World and Titanic: The Artifact Exhibition) as examples. Of interest was capturing the unique visitor ... »
  • Date: 01/01/2011
    Resource Category: Summative
    The 2010 Delivery and Reach study documented the delivery of nano education activities at NISE Network partner institutions and estimated the public reach of those activities. Surveys used in this study are included in the appendix of this report. ... »
  • Date: 05/14/2014
    Resource Category: Evaluation Reports
    This annual report presents an overview of Saint Louis Science Center audience data gathered through a variety of evaluation studies conducted during 2013. This report includes information on the Science Center's general public audience demographics and visitation patterns, gives an overview of visitors' comments about their Science Center ... »
  • Date: 06/02/2015
    Resource Category: Evaluation Reports
    This annual report presents an overview of Saint Louis Science Center audience data gathered through a variety of evaluation studies conducted during 2014. This report includes information on the Science Center's general public audience demographics and visitation patterns, gives an overview of visitors' comments about their Science Center ... »
  • Date: 12/01/2015
    Resource Category: Summative
    Libraries across the country have been reimagining their community role and leveraging their resources and public trust to strengthen community-based learning and foster critical thinking, problem solving, and engagement in STEM. What started some years ago as independent experiments has become a national movement. The Space Science Institute's ... »
  • Date: 01/01/2017
    Resource Category: Report
    This infographic presents goals, outcomes, and results from the Inspiring Meaningful Programs and Communication Through Science (IMPACTS) project. ... »
  • Date: 01/01/2012
    Resource Category: Summative
    The Luce Foundation Center (LFC) of the Smithsonian American Art Museum (hereafter, American Art or the Museum) ran an alternate reality game (ARG) titled PHEON ( http://pheon.org/ , http://apps.facebook.com/playpheon/register/ ) from September 2010 through August 2011. The game built upon the success of the Museum's previous ARG, Ghosts of a ... »
  • Date: 10/01/2015
    Resource Category: Summative
    National Science Foundation (NSF) awarded an Informal Science Education (ISE) grant, since renamed Advancing Informal STEM Learning (AISL) to a group of institutions led by two of the University of California, Davis’s centers: the Tahoe Environmental Research Center (TERC) and the W.M. Keck Center for Active Visualization in Earth Sciences ( ... »

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