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  • Date: 12/21/2006
    Resource Category: Peer-reviewed article
    This article presents some of the challenges faced in developing an interactive exhibit on nanoscience and nanotechnology in Brazil. Presenting a scientific-technological area which is still in formation and which is little known by the population leads to a (re)consideration of the role of museums and science centers in the conformation and ... »
  • Date: 12/01/2006
    Resource Category: Research and Evaluation Instruments
    The MyBEST (Mentoring Youth Building Employable Skills in Technology) project, funded by a grant from the National Science Foundation's Informal Science Education program, concluded its three years of operation in 2006. This youth-based program was intended to provide participants with in-depth learning experiences involving information and design ... »
  • Date: 11/01/2006
    Resource Category: Book
    This 20-page PDF booklet provides an introduction to informal science education and to science museum practice for nano and materials science researchers. It advises researchers on ways to collaborate with science museums to increase the impact of their education outreach activities, and includes a rich bibliography. ... »
  • Date: 10/01/2006
    Resource Category: Project Descriptions
    The University of Massachusetts Lowell and Machine Science Inc. propose to develop and to design an on-line learning system that enables schools and community centers to support IT-intensive engineering design programs for students in grades 7 to 12. The Internet Community of Design Engineers (iCODE) incorporates step-by-step design plans for IT- ... »
  • Date: 10/01/2006
    Resource Category: Project Descriptions
    The Learning and Youth Research and Evaluation Center (LYREC) is a collaboration of the Exploratorium, Harvard University, Kings College London, SRI International and UC Santa Cruz. LYREC provides technical assistance to NSF AYS projects, collects and synthesizes their impact data, and oversees dissemination of progress and results. This center ... »
  • Date: 10/01/2006
    Resource Category: Project Descriptions
    This Nanoscale Science and Engineering Center (NSEC) is a collaboration among Harvard University, the Massachusetts Institute of Technology, the University of California—Santa Barbara, and the Museum of Science—Boston with participation by Delft University of Technology (Netherlands), the University of Basel (Switzerland), the University of Tokyo ... »
  • Date: 10/01/2006
    Resource Category: Project Descriptions
    Colorado State University proposes to identify the framework and infrastructure needed for the university's main campus and pueblo campus to deliver informal science education to school aged youth and their families with a particular focus on Hispanic families. The two-year planning process will include workshops, surveys, focus groups and ... »
  • Date: 10/01/2006
    Resource Category: Project Descriptions
    This is a collaborative planning project led by PIs at the Advanced Imaging and Visualization Laboratory of the Woods Hole Oceanographic Institution (WHOI) and the Science Museum of Minnesota (SMM). The work will develop and test several new technical methods both of acquiring underwater and terrestrial scientific image material by WHOI staff and ... »
  • Date: 09/01/2006
    Resource Category: Research Products
    Robotics brings together learning across mechanism, computation and interaction using the compelling model of real-time interaction with physically instantiated intelligent devices. The project described here is the third stage of the Personal Rover Project, which aims to produce technology, curriculum and evaluation techniques for use with after- ... »
  • Date: 09/01/2006
    Resource Category: Project Descriptions
    The Computer Clubhouse Network, based at the Museum of Science in Boston, has developed a successful model for engaging youth ages 10-18 in technology-related activities. This planning grant will build on the best practices acquired over the 12-year history of the Computer Clubhouse and identify materials and resources to support professionals at ... »

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