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Displaying Results 1 - 10 of 1358
  • Date: 01/26/2018
    Resource Category: Summative
    This report presents the findings from the summative evaluation of the Multi-Site Public Engagement with Science - Synthetic Biology project (MSPES), funded by an NSF AISL award. MSPES aimed to bring together public audiences and professional scientists through public events and forums centered on the topic of synthetic biology. The goal was to ... »
  • Date: 01/08/2018
    Resource Category: Conference Proceedings
    The Montana Girls STEM Collaborative brings together organizations and individuals throughout Montana who are committed to informing and motivating girls to pursue careers in STEM – Science, Technology, Engineering and Mathematics. The Collaborative offers professional development, networking and collaboration opportunities to adults who offer and ... »
  • Date: 01/01/2018
    Resource Category: Project Descriptions
    As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. In this exploratory Change Makers project, the Concord Consortium will develop, test, and evaluate a citizen science program that ... »
  • Date: 12/13/2017
    Resource Category: Peer-reviewed article
    The National Autonomous University of Mexico (UNAM) is one of the world's single largest employers of science communicators, with over 350,000 students and 40,000 staff. Its science communication activities include five museums (Universum, Museo de la Luz, the Geology Museum, Museo de la Medicina Mexicana and Musem of Geophysics), botanical ... »
  • Date: 11/21/2017
    Resource Category: Peer-reviewed article
    This study explored how different presentations of an object in deep space affect understanding, engagement, and aesthetic appreciation. A total of n = 2,502 respondents to an online survey were randomly assigned to one of 11 versions of Cassiopeia A, comprising 6 images and 5 videos ranging from 3s to approximately 1min. Participants responded to ... »
  • Date: 11/01/2017
    Resource Category: Project Descriptions
    The Sustainability Teams Empower and Amplify Membership in STEM (S-TEAMS), an NSF INCLUDES Design and Development Launch Pilot project, will tackle the problem of persistent underrepresentation by low-income, minority, and women students in STEM disciplines and careers through transdisciplinary teamwork. As science is increasingly done in teams, ... »
  • Date: 10/18/2017
    Resource Category: Report
    Multitouch tables and displays provide important benefits for users in museums and other public spaces. This report discusses the evolution of tangible-object interfaces on such displays and outlines ideas for further development of more compelling, intuitive, and effective user experiences. ... »
  • Date: 10/01/2017
    Resource Category: Project Descriptions
    As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches, and resources for use in a variety of settings. The project will bring together science museum visitor experience developers, visitor studies staff, indoor location technology ... »
  • Date: 10/01/2017
    Resource Category: Project Descriptions
    To reach its full potential in science, technology, engineering, and mathematics (STEM), the United States must continue to recruit, prepare and maintain a diverse STEM workforce. Much work has been done in this regard. Yet, underrepresentation in STEM fields persists and is especially pronounced for Hispanic STEM professionals. The Hispanic ... »
  • Date: 10/01/2017
    Resource Category: Formative
    This study explored the effect of depth of learning (as measured in hours) on creativity, curiosity, persistence and self-efficacy. We engaged ~900 parents and 900 students across 21 sites in Washington, Chicago, Los Angeles, New York, Alabama, Virginia and the United Arab Emirates, in 5-week (10-hr) Curiosity Machine programs. Iridescent trained ... »

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