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Learning Environment

Displaying Results 1 - 10 of 1395
  • Date: 03/12/2019
    Resource Category: Formative
    AHA! Island is a new project that uses animation, live-action videos, and hands-on activities to support joint engagement of children and caregivers around computational thinking concepts and practices. This research is intended to examine the extent to which the prototyped media and activity sets support the project’s learning goals. Education ... »
  • Date: 03/05/2019
    Resource Category: Summative
    The STAR Library Network Phase 2 ( STAR Net ) brings inquiry-based STEM learning experiences to public libraries through six traveling exhibits, training for library staff and associated programming for library patrons, and a virtual community of practice for library staff and others interested in bringing STEM programming to libraries . In 2014, ... »
  • Date: 03/05/2019
    Resource Category: Summative
    The STAR Library Network Phase 2 ( STAR Net ) brings inquiry-based STEM learning experiences to public libraries through six traveling exhibits, training for library staff and associated programming for library patrons, and a virtual community of practice for library staff and others interested in bringing STEM programming to libraries . In 2014, ... »
  • Date: 02/11/2019
    Resource Category: Conference Proceedings
    Building the capacity of public libraries and library staff to deliver engaging, inspirational, and educational STEM programs has the potential to transform the STEM education landscape across the country. What started in libraries some years ago as independent experiments in STEM programming has become a national STEM movement. STAR Library ... »
  • Date: 02/11/2019
    Resource Category: Conference Proceedings
    This poster was created for the Advancing Informal STEM Learning (AISL) program Primary Investigator (PI) meeting. The research presented here is a summary of the various informal STEM learning opportunities offered as part of the collaboration between university researchers and museum practionners. We were interested in how museums can advance ... »
  • Date: 02/11/2019
    Resource Category: Conference Proceedings
    The STEM + Digital Literacies (STEM+L) project investigates science fiction composing as an effective mechanism to attract and immerse adolescents (ages 10-13) from diverse cultural backgrounds in socio-scientific issues related to environment. The participating students (G5-8) work in small groups to design and produce STEM content rich, ... »
  • Date: 02/11/2019
    Resource Category: Conference Proceedings
    In partnership with the Digital NEST, students engage in near to peer learning with a technical tool for the benefit of a nonprofit that tackles issues the youth are passionate about. Youth build first from an 'internal’ Impactathon, to planning and developing an additional Impactathon for a local partner and then traveling to another partner ... »
  • Date: 02/11/2019
    Resource Category: Conference Proceedings
    The COMPASS conference will bring together 80 participants for two days in September 2018 at the Exploratorium in San Francisco, CA. The first dissemination will take place in a presentation at the ASTC conference the following month in October 2018. A webinar sharing insights from COMPASS and inviting others to engage will be held in March 2019 ... »
  • Date: 02/11/2019
    Resource Category: Conference Proceedings
    The is the poster presented at the 2019 AISL PI Meeting about a project that explored ways to create conversations between scientists and publics that both groups value and learn from. The content focus was the emerging field of synthetic biology and two methods were developed. Hands-on activities like those developed and distributed by the ... »
  • Date: 10/17/2018
    Resource Category: Summative
    Exploration Place, with funding from the National Aeronautics and Space Administration (NASA), contracted RK&A to conduct a summative evaluation of Design Build Fly, an exhibition and program series that explores what happens behind-the-scenes in Wichita’s aircraft plants. The goals of the study were to identify how visitors use the exhibition ... »

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