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Learning Environment

Displaying Results 1 - 10 of 3124
  • Date: 03/05/2019
    Resource Category: Summative
    The STAR Library Network Phase 2 ( STAR Net ) brings inquiry-based STEM learning experiences to public libraries through six traveling exhibits, training for library staff and associated programming for library patrons, and a virtual community of practice for library staff and others interested in bringing STEM programming to libraries . In 2014, ... »
  • Date: 03/05/2019
    Resource Category: Summative
    The STAR Library Network Phase 2 ( STAR Net ) brings inquiry-based STEM learning experiences to public libraries through six traveling exhibits, training for library staff and associated programming for library patrons, and a virtual community of practice for library staff and others interested in bringing STEM programming to libraries . In 2014, ... »
  • Date: 02/21/2019
    Resource Category: Conference Proceedings
    This poster was presented at the 2019 AISL PI Meeting, and describes the evaluation of the STEM Scouts program. ... »
  • Date: 02/12/2019
    Resource Category: Conference Proceedings
    This poster shares an example of how the project team for the Developing Guidelines for Designing Challenging and Rewarding Interactive Science Exhibits has been applied design principles to support the emotional state of productive struggle in an interactive science museum exhibit. It discusses the three stages of productive struggle (emotional ... »
  • Date: 02/12/2019
    Resource Category: Conference Proceedings
    The project asks, “What are the real outcomes of the zoo or aquarium enterprise, both as a visitor destination and as a public voice in public media?” and has the following three aims: To understand how visitor goals and behavior impact learning. To understand how the conservation education agenda of most Z/As interlaces with those goals. To ... »
  • Date: 02/12/2019
    Resource Category: Conference Proceedings
    This poster was presented as part of the 2019 AISL PI Meeting. In this project, the New York Hall of Science, in collaboration with the Amazeum (Bentonville, AR), the Tech (San Jose, CA), and the Creativity Labs (Indiana University), is conducting a design-based research study to develop evidence-based guidance about how museums can use narratives ... »
  • Date: 02/11/2019
    Resource Category: Conference Proceedings
    This was the poster displayed at the NSF AISL PI Conference in Alexandria, VA, in February of 2019. Other materials included draft scripts, suggested findings, and VISTA props and stickers that are part of the game/show. ... »
  • Date: 02/11/2019
    Resource Category: Conference Proceedings
    This poster was presented at the 2019 NSF AISL Principal Investigators Meeting. The project's goals were to: Use a series of 6 museum-facilitated family workshops at pre-kindergarten (pre-k) centers to promote informal STEM learning. Examine 3 conditions in which families and their children most benefit from “doing science and math” together. ... »
  • Date: 02/11/2019
    Resource Category: Conference Proceedings
    U!Scientist is an in-gallery touch table adaptation of the popular online citizen science project Galaxy Zoo. Taking advantage of the social opportunities in a museum setting, the project aims not only to enhance visitors’ science self-efficacy but also to encourage visitors to discuss their choices with friends and family. This poster was ... »
  • Date: 02/11/2019
    Resource Category: Conference Proceedings
    Poster shared at the 2019 AISL PI Meeting to share our key question: as we work with various theories, models, and practices, how can these be made most useful to possible users of the information? ... »

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