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  • StoryWorld: Formative Evaluation Dashboard for English Language Learners
    Date: 05/01/2017
    Resource Category: Project Descriptions
    In prior research and development, the project team developed a StoryWorld, a computer-based intervention for English Learners (ELs) that presents children oral and written narratives in English while also providing the information in their first language. With this Phase I funding, the team will develop and test a prototype of a web-based ... »
  • Toddler App and Cane System: An Innovative Program for Teaching Orientation and Mobility to Toddlers with Vision Impairment
    Date: 05/01/2017
    Resource Category: Project Descriptions
    With this Phase I funding, the project team will develop and test a prototype of the Toddler App and Cane which is intended to improve functional and adaptive school readiness skills for toddlers with visual impairments. The prototype will include a wearable hardware-based cane that wraps around a child's waist and provides tactile and audio cues ... »
  • A Game-Based Intervention to Promote Executive Function and Reasoning in Early Learning
    Date: 05/07/2015
    Resource Category: Project Descriptions
    Purpose: This project will develop and test Kiko's Thinking Time, a series of game apps designed to strengthen children's cognitive skills related to executive functioning and reasoning. A principle objective of preschool is to prepare children for later success in school. Most programs focus on activities to support children's social and ... »
  • Farming for Fuels - Summative Evaluation
    Date: 05/09/2014
    Resource Category: Summative
    The summative evaluation of the Farming for Fuels classroom program and family event was conducted over two years. Two interim reports were delivered with preliminary results about specific areas of focus. This final report described the overall evaluation study methods and results, and made recommendations for potential revisions and improvements ... »
  • A Game-Based Intervention to Promote Executive Function and Reasoning in Early Learning
    Date: 01/01/2014
    Resource Category: Project Descriptions
    The project team is developing a prototype of Thinking Time, a tablet-based app and game for early learners (ages 3- to 6-years-old) that provides cognitive training games based on neuropsychological research. Game play will be self-guided and adaptive, and will support the development of working memory, attention and impulse control, and ... »