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  • Mission US: Time Snap
    Date: 05/01/2017
    Resource Category: Project Descriptions
    In prior research and development (in part supported by a 2014 ED/IES SBIR award), the project team developed Mission U.S., a series of web- and app-based games for topics in U.S. history. With this Phase I funding, the team will extend Mission U.S. by developing and testing a prototype of a virtual reality (VR) platform to immerse students in ... »
  • CloudLab: Software Development for Hands-On Science Learning
    Date: 05/01/2017
    Resource Category: Project Descriptions
    In prior research and development, the project team developed PocketLab, a set of web-based hands-on science simulations for middle school classrooms. With this Phase I funding, the team will develop and test a prototype of CloudLab, a classroom management platform to extend the functionality of PocketLab. The prototype will include a portal so ... »
  • A Collaborative Interface for Teacher-Student Interaction in Virtual Environments
    Date: 05/01/2017
    Resource Category: Project Descriptions
    In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this ... »
  • Development of an Online, Multi-Challenge Platform for K-12 Students
    Date: 05/01/2017
    Resource Category: Project Descriptions
    Purpose: This project team will fully develop and test an open online platform that posts student-led engineering project challenges for Kindergarten to grade 12 classrooms. Research demonstrates that improved attitudes towards engineering in elementary and middle school are imperative to increase the pursuit of STEM degrees and careers. This ... »
  • Development of an Online, Multi-Challenge Platform that can Host Multiple K-12 Engineering Design Challenge Competitions Simultaneously
    Date: 05/01/2016
    Resource Category: Project Descriptions
    This project team will develop and test a prototype an online platform to facilitate engineering project challenges within K–12 classrooms across many schools. The prototype will include a content management platform to enable a high volume of challenges for students to conduct projects on a broad range of STEM topics, such as computer coding, ... »
  • Improving Middle School STEAM through Citizen Science within a Digital Learning Platform
    Date: 05/01/2016
    Resource Category: Project Descriptions
    This project team will develop and test a prototype of Planet 3, a multi-media online platform to apply real world problems (e.g., pollution, overpopulation) to middle school earth and life science learning. The prototype will include videos, simulations, and games to allow opportunities for students to explore problem sets, collect and analyze ... »
  • Game-Based Learning and Assessment Computer Applications with Direct Representations of Mathematics
    Date: 05/01/2016
    Resource Category: Project Descriptions
    Purpose: The team will fully develop and test three puzzle-based math games that adaptively assess and support student learning in middle school classrooms. A principle objective of middle school math is to prepare students for more complicated and advanced STEM topics, providing the foundation for a wide variety of college majors and careers. ... »
  • I KA WA MA MUA KA WA MA HOPE - The Future is in the Past, Fieldtrip Summative Evaluation at the Bishop Museum
    Date: 02/16/2016
    Resource Category: Summative
    In 2011 the Bishop Museum and two collaborating organizations, University of Hawai’i at Manoa (UH) and the Pacific Voyaging Society (PVS), were awarded a multi-year grant from the Native Hawaiian Education Program (NHEP) to develop classroom and dockside curricula, an online resource center for educators, teacher workshops, a planetarium show, and ... »
  • Happy Atoms
    Date: 05/07/2015
    Resource Category: Project Descriptions
    Purpose: This project will develop and test Happy Atoms, a physical modeling set and an interactive iPad app for use in high school chemistry classrooms. Happy Atoms is designed to facilitate student learning of atomic modeling, a difficult topic for chemistry high school students to master. Standard instructional practice in this area typically ... »
  • Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving
    Date: 05/07/2015
    Resource Category: Project Descriptions
    Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment of Educational Progress, students in the United States ranked 17th in science among the ... »

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