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Displaying Results 11 - 20 of 46
  • Cyberchase Fractions Quest
    Date: 05/01/2016
    Resource Category: Project Descriptions
    In prior research and development, the project team and partners developed Cyberchase, a multimedia story-based series for students to practice and learn math. Researchers will develop and test a prototype of a mobile app-based fractions game to be integrated within the multimedia series. The prototype will adjust to students of different skill ... »
  • Development of an Online, Multi-Challenge Platform that can Host Multiple K-12 Engineering Design Challenge Competitions Simultaneously
    Date: 05/01/2016
    Resource Category: Project Descriptions
    This project team will develop and test a prototype an online platform to facilitate engineering project challenges within K–12 classrooms across many schools. The prototype will include a content management platform to enable a high volume of challenges for students to conduct projects on a broad range of STEM topics, such as computer coding, ... »
  • Improving Middle School STEAM through Citizen Science within a Digital Learning Platform
    Date: 05/01/2016
    Resource Category: Project Descriptions
    This project team will develop and test a prototype of Planet 3, a multi-media online platform to apply real world problems (e.g., pollution, overpopulation) to middle school earth and life science learning. The prototype will include videos, simulations, and games to allow opportunities for students to explore problem sets, collect and analyze ... »
  • SuperChem VR: The Immersive Reality Chemistry Game
    Date: 05/01/2016
    Resource Category: Project Descriptions
    This project team will develop and test a prototype of SuperChem VR, a game to support high school students' basic chemistry learning. The prototype will include a set of web-based laboratory modules which will be integrated within a virtual reality headset to allow for a 360-degree visual exploration of the environment. The prototype will also ... »
  • I KA WA MA MUA KA WA MA HOPE - The Future is in the Past, Fieldtrip Summative Evaluation at the Bishop Museum
    Date: 02/16/2016
    Resource Category: Summative
    In 2011 the Bishop Museum and two collaborating organizations, University of Hawai’i at Manoa (UH) and the Pacific Voyaging Society (PVS), were awarded a multi-year grant from the Native Hawaiian Education Program (NHEP) to develop classroom and dockside curricula, an online resource center for educators, teacher workshops, a planetarium show, and ... »
  • Building Zaption's Ecosystem to Support Video Learning at Scale
    Date: 05/07/2015
    Resource Category: Project Descriptions
    Purpose: This project team will develop and test Zaption, a mobile and desktop platform designed to support educators in effectively and efficiently utilizing video (e.g., from YouTube, Vimeo, or their own desktop) as an interactive teaching and learning object. Personalized learning devices (e.g., smartphones, tablets) populated with video ... »
  • Happy Atoms
    Date: 05/07/2015
    Resource Category: Project Descriptions
    Purpose: This project will develop and test Happy Atoms, a physical modeling set and an interactive iPad app for use in high school chemistry classrooms. Happy Atoms is designed to facilitate student learning of atomic modeling, a difficult topic for chemistry high school students to master. Standard instructional practice in this area typically ... »
  • A Game-Based Intervention to Promote Executive Function and Reasoning in Early Learning
    Date: 05/07/2015
    Resource Category: Project Descriptions
    Purpose: This project will develop and test Kiko's Thinking Time, a series of game apps designed to strengthen children's cognitive skills related to executive functioning and reasoning. A principle objective of preschool is to prepare children for later success in school. Most programs focus on activities to support children's social and ... »
  • Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving
    Date: 05/07/2015
    Resource Category: Project Descriptions
    Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment of Educational Progress, students in the United States ranked 17th in science among the ... »
  • Mobile Learning and Assessment-Game Based Apps with Direct Representation of Mathematics
    Date: 05/01/2015
    Resource Category: Project Descriptions
    In prior research and development, the team developed WuzzitTrouble, an iPhone and iPad gaming app where players solve problems using number sense mathematical strategies. This project will develop and test a prototype of an adaptive engine for this game, intended to tailor gameplay to the skill levels of individual students and to provide support ... »

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