Pox in the City: A 3-D Strategy Game for the History of Medicine

Thursday, January 1, 2015 to Sunday, July 31, 2016
Resource Type:
Project Descriptions
Environment Type: 
Media and Technology, Games, Simulations, and Interactives
General Public | Museum/ISE Professionals
Health and medicine | History/policy/law | Technology
Richard Stockton College of New Jersey

The project is the development of a working prototype that demonstrates the humanities ideas, technology, and public outreach for Pox in the City, a Unity 3D strategy game. Pox in the City draws upon a core interpretive framework for medical history, namely that beliefs, practices, and treatment are shaped by the interaction of the healer, the patient, and the disease entity. Players take on the role of a physician who has arrived in Philadelphia just as a smallpox outbreak erupts. Armed only with Edward Jenner’s new vaccination technique, players undertake the challenge of preventing the spread of the disease by persuading patients to be vaccinated. The interactive format will immerse players in the city’s rich history, as they experience the choices made by historical actors and constrained by scientific knowledge and cultural values.

Funding Program: 
Digital Projects for the Public: Discovery Grants
Award Number: 
Funding Amount: 

Team Members

Lisa RosnerLisa RosnerPrincipal Investigator

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