A Collaborative Interface for Teacher-Student Interaction in Virtual Environments

Monday, May 1, 2017 to Tuesday, October 31, 2017
Resource Type:
Project Descriptions
Environment Type: 
Media and Technology, Games, Simulations, and Interactives, Informal/Formal Connections, K-12 Programs
Middle School Children (11-13) | Educators/Teachers | Museum/ISE Professionals
Ecology, forestry, and agriculture | Education and learning science | General STEM
Strange Loop Games
Description or Abstract: 

In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this Phase I funding, the team is developing a prototype of a teacher dashboard designed to improve classroom implementation of the virtual environments. The prototype will automatically generate reports on individual student contributions to the progress of the classroom-wide game, and track progress in mastering curricular learning goals. In the Phase I pilot research for three middle school social studies classrooms, the project team will examine whether the dashboard functions as planned, if teachers are able to use the dashboard to feasibly integrate the game within the classroom environment, and if teachers are able to use reports to track student progress.

Funding Program: 
Award Number: 
Funding Amount: 

Team Members

John KrajewskiJohn KrajewskiPrincipal Investigator

Request to Edit a Resource

If you would like to edit a resource, please use this form to submit your request.